Immortal University 73 - De Gaulle

OK, can anyone explain this for me...

Spoiler :


Sorry these screenies are a bit on the small side, but I think you get the gist.

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Why is it that Orlean only has ONE DOMESTIC trade route? I can't figure that for the life of me.

Alos why are the gems hooked up without a road even though they're not on the same river as Paris.

That start is a wonder-whores dream by the way :D
 
Trade routes are funny stuff. Don't worry, though. Here's what's going on.

Even though Sailing says it allows for trade along rivers and coast, you actually have those connections before that as long as the rivers and/or coast is already in your cultural boundaries.

Orleans only has one trade route because you don't have any roads connecting it to other cities nor have you discovered cities along that northern coast. Actually, I'm not 100% sure on this because of the river; try sending a guy to find the nearest AI city (the borders of which are next to yours; I'm trying to not reveal spoilers here). I don't think your connection is good enough, but I could be wrong.

Anyway, in the absense of other cities, the only trade route possible is with the capital.
 
Trade routes are funny stuff. Don't worry, though. Here's what's going on.

Even though Sailing says it allows for trade along rivers and coast, you actually have those connections before that as long as the rivers and/or coast is already in your cultural boundaries.

Orleans only has one trade route because you don't have any roads connecting it to other cities nor have you discovered cities along that northern coast. Actually, I'm not 100% sure on this because of the river; try sending a guy to find the nearest AI city (the borders of which are next to yours; I'm trying to not reveal spoilers here). I don't think your connection is good enough, but I could be wrong.

Anyway, in the absense of other cities, the only trade route possible is with the capital.

I haven't discovered any cities... Yet Paris has trade routes with Hannibal's cities.
 
Oh yeah. Scratch what I said. :blush:

That river must connect you to foreign cities. Alright, if the river plus any roads connect you to exactly three foreign cities, that would explain what you're seeing here. Foreign trade routes are limited to one per city. They also always go to the city for which they would generate the most commerce. In most cases, that means the capital has highest priority.
 
I don't think I'm going to get round to finishing this - I'm in a good position though. I declared on Hannibal around 1400AD I think, he had cuirs since 1100AD and I only had cannons & muskets, but man massed cannons are good. My random city the other side of his borders (see my last post) proved to be very useful as he marched his stack to there, leaving most of his territory less-well defended to my stack. He couldn't even take that random city as all the siege he had was 1 or 2 catapults.. they took ages to bring my cultural defence down by which time I had 6 or 7 CG1 muskets, some of them died of course but I held him off. He capitulated when he had 6 cities left - 2 as a buffer between me & the England and 4 on an island.

By the end of the war I had reached rifling, next step would seem to be attack the Dutch, who have good tech but awful power rating.
 
Am I the only one who ended up getting one of my gems jungled???

I feel unlucky with this attempt...I went worker first and jungle spread before he was finished.
I lost the GL by 4 turns in 1440 BC where I see others built it later than that.
Still playing but not very motivated at the moment.
 
Am I the only one who ended up getting one of my gems jungled???

I feel unlucky with this attempt...I went worker first and jungle spread before he was finished.
I lost the GL by 4 turns in 1440 BC where I see others built it later than that.
Still playing but not very motivated at the moment.

no you're not...got the lower gems jungled too...
 
Yay, a win on immortal! :)

Spoiler :

Settled in place, built SH cause of the char trait, then settled city to the south to work other gem tile. Built Oracle after that and took MC. Tried for GL and lost out by 2 turns
:(. Saw early that Hannibal was running awy with this in the score even though I was 2nd he was far ahead. So I expanded and built 3 cities along his border, both to take copper, ivory and to block him. But he expanded nonetheless in all directions so he had like 17 cities compared to my 10. I just knew I had to deal with it one way or another. I never got the chance to join his religion cause he switched a few times so there was friction all the time. For 500 years he had all his amries gathered by his 2 border towns with 30 units so I had no choice but to pack my border towns with Longbows and walls. This delayed me a bit. But I did build Mansolleum, GreatL, Colossus, Taj Mahal. Won lib over Orange by 2 turns and took Nationalism. I had to deal with Hannibal or he was going to deal with me with all those units. So I spammed macemen and went straight for Rifling and started drafting Tried to get a great merchant but even with 90% odds I got a artist. This set me back quite a bit as I had to uprade a few macemen each turn. Finally I declared and he sent he whole army at me. I stood waiting and pick all of them of with few losses. After that my 50 rifles just went beserk in his territory. He bribed vitoria, but she was a more nuisance. My tech rate was really taking a blow and I had to cap Hannibal. For some reason he was afraid of Victoria so I had to make peace with he 1st. Then he capped. Now I was way ahead as the number one and started teching assembly line. I took my 40 upgraded units and went after victoria. She still had rifles and grenadiers so it was a tough battle, but the game was won when Hannibal fell. He had like 2500 pts and I had 1800. After he capped I had 2700 and Orange was closest with 1750. And after Victoria capped I had over 3000 pts and Orange had 1900. I think the game is won and do not intend to hunt down every single remaning civ.
 
Grats on your win Pengu, yup once you cap afew AIs it beomes increasingly easier to cap the next ones :)
 
I played this this weekend, sorry I'm late!!

After the NC memed map with alot of small cities, I was looking forward to play CHA.

Normal/Immortal to turn 125.
Spoiler :


I thought about settling on the marble for the wonderfull early hammer-boost. But the gems were to lucious...
These lines of thoughts lead me to ignore the possibility of settling 1S alltogether.

I teched AH->Mining->BW

Worker improved pig, built a road and then moved to mine gems.
Once gems were done, the worker sprinted to mine the marble.

As copper showed up in the north. And I located hannibals place, I fealth the need to quickly block of hannibal and grabbing the copper.

I whipped the first settler, and re-growing that population was absolute pain...
First city went at the wheat-cow-silk site, seeing that this city would probably flourish more rapidly early on.
Second city went on clam-copper-floodplains. And the "aquire more than my fair share of land"-objective was secured. :)

I was 4 turns away from GLH when Hannibal built it. (Not a smart move Hannibal!!)
Secured two of his cities, including the capital with GLH with swords/catapult warfare, just in the nick of time too, he had just started to roll out elephants.

I sued for piece and got HBR and Callendar.
Now in solid lead score-wise, with alot of land to settle and GLH.


 
Sounds good, keep us up to date, SS or save if you feel you need any advice :)
 
I didn't plan the game to be a showcase. But I'm allways eager to have feedback!

Empire at
Spoiler :

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I have also attached the save.

If anyone can shine light on why the game developed in such a great way for me, I would like to know!
Was it the failgold that did the trick perhaps?
 
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