Robert FIN
Emperor
Oh yeah! This map looks fun when you spawnbust a little. Thanks a lot Klonoklown. After I played today, I looked like this buddy: 

FPs are nice, but they also have a couple of drawbacks. They can lead to health issues as you try to grow the capitol, and they also require more worker turns to improve. The latter usually isn't a big deal, but if the -health can't be controlled you've lost a lot of the advantage of having the FPs.
Not a good commerce spot? It's got wet corn, gold, at least 3 riverside grassland and plenty of green. On top of that you're financial, making cottaging away from rivers more attractive (but you want to do this regardless in your bureau spot). This city can easily support 10+ towns plus the gold hill. Flood plains are good but not at all necessary for a commerce city. Wet corn alone allows you to work the goldmine the whole game while still always growing if all your other worked tiles are grassland.
I guess it comes down to play-styles. Sure, this spot is excellent if you don't mind cottaging non-riversides. I never cottage them Financial or not, 15 citizen turns per cottage just to get it to the two commerce stage so the Financial trait kicks in? I will pass.
What appeals to me about the site to the North isn't the floodplains, it's all the riverside tiles. If there's food, it still gets gold and I would move the cap there. If I roll a map where I can't find enough tiles I think are worth cottaging, I forgo cottaging altogether and rely on other things. GLH, Pyramids and Rep or just plain beating some one up works. After a point, cottages don't matter as much as how big a land we control. That's my personal opinion and as I said, it's a matter of play styles and to each his own.
As for my game, I am onto try four now, thanks to bad luck. Chariot dies to Barb warrior at 93.9 odds this time and loses the city he was guarding.
I don't mind bad luck, it happens. But this is now getting really irritating. If I played poorly and didn't build barb defence, yeah, I deserve to get my cities taken and razed. But I play by the book and arrange defences, still get screwed by RNG.![]()
Chiming in on the capital and cottages:
Spoiler :
I actually believe that the better cottage location is a city site to the north. I settled my 2nd city on the Marble and worked cottaged flood plains there and never looked back.
The thing about being Financial is that a riverside cottage is an immediate 3 commerce tile. You can net 4+ flood plains for a city to the north of the cap this way and since horses and gold are available, you can work those flood plains w/o happiness issues in the early game. The key here is to get the commerce up early and fast then let cities 3+ get the best food and hammer spots available (in my current play through I got Pottery prior to Writing just to get cottages online).
While the cap can certainly do well with non-riverside cottages, the cap is one of the few locations with a nice amount of hammers early on, so you don't want to waste time working cottages that are only putting out 1 commerce for several turns. In fact, the cap is the perfect place to get your first great scientist since it will likely have a Library before any other city, so this also punishes you in the early game for trying to cottage the cap since you'll be pulling 2 (or more depending on the food breakdown) citizens off of cottages.
Again, you can go either way. But with Giggles nearby, getting a military tech advantage ASAP is so important to avoid early aggression or to handle a sudden DoW.
Spoiler :why would you settle your future bureau site ON the marble? It's an extremely good tile (1F4H4C).