LonelyLurker
Chieftain
- Joined
- Sep 19, 2008
- Messages
- 99
The Path/Road costs are definitely backwards.
In general I think there's not quite enough money at the beginning, and way too much later on.
My suggestion is to give the Civilization's HQ +$10, and reduce the yield on the Wealth process to 25%.
With the number of hammers available in this mod, it might even be a good idea to reduce all the process yields to max out at 25%, but maybe give an early 10% one for money as well.
In general I think there's not quite enough money at the beginning, and way too much later on.
My suggestion is to give the Civilization's HQ +$10, and reduce the yield on the Wealth process to 25%.
With the number of hammers available in this mod, it might even be a good idea to reduce all the process yields to max out at 25%, but maybe give an early 10% one for money as well.