In RTW, is it possible to upgrade units?

Sashie VII said:
Romans were historically the only superpower of the ancient world..

Actually I did conducted a little test a while back on triggering Marius. I used some cheats (money, add population and instant completion of construction) to see whether it's a date event or not. On the first turn, I built everything in my capitol all the way till the last building. Sure enough, on the next turn Marius is triggered! Thus it's not a date event, but triggered by your city's level and building.

I think they changed that with subsequent patches (certainly by 1.2). Now I think it's a building triggered event with an earliest date limit.
 
diablodelmar said:
The fact is that Hastatii and Princepii are no good after the Marius reforms!

I continue to use my principes after the Marius Reformation, I do think they are as good as the Early Legionary Cohort, even though they can't perform the testudo (which I don't use all that often). Usually by this time my Principes have seen much combat and are hardened veterans with kick a$$ equipment.
 
Likewise to civ, experience has a lot to do with the combat odds.
 
hmmm i have to disagree with a lot of this speculation. I did some testing in a custom battle and I fought weaker, but experienced units (bronze/sliver chevron, not gold) against more advanced units. The more advanced units always won.
 
Sashie VII said:
:confused: I was patched up to 1.3..huh?

Hmm... I know they changed this in 1.2, as I was the Scipii and teched Carthage up that far, but nothing happened.
 
diablodelmar said:
hmmm i have to disagree with a lot of this speculation. I did some testing in a custom battle and I fought weaker, but experienced units (bronze/sliver chevron, not gold) against more advanced units. The more advanced units always won.
Depends on how much more advanced they were. But it certainly gives you an edge when you have two Pikemen Phalanxes in locked combat, or when two units with the same stats are in the hand-to-hand.
 
diablodelmar said:
I have the fully patched Gold edition. What version do I have?

1.6, though the last standalone RTW patch is 1.5. So, RTW 1.5, BI 1.6.
 
Sashie VII said:
:confused: I was patched up to 1.3..huh?

1.3 has a memory leak problem, just in case you don't already know.
 
I´ve never played any patched versions... :(
 
What´s the "memory leak problem"?
 
The first time this happened to me I just had fun. Placed them under a Captain and had the cavalry charge hoplites (head on), the archers go hand to hand with the best troops and my infantry play ckicken. :evil: The amazing thing is they still did some damage! :eek:
 
To gain experience on your troops more quickly dont fight everyone of the battles manually, make some by automatic result, this will provide greater experience then if you would play it yourself. By this way youll get a 3 silver and even gold units faster then you would have in normal ways and by the time you can build the post marius or better units, you re old ones will still be very good fighters, also, as in future you wont be able to retrain them, have some copies of them garrisoned on your cities to control the order and then send that precious gold principe wounded in battle to that city and "join the copie with the gold one" replanishing your ranks, not losing experience and in sometimes even sharing some with the unexperienced obsolute one.

Also, gold troops dont just have better attack and defense, experience affects the "hidden traits" of the unit like heat fatigue, terrain modifiers and so on, for instance, carthage troops have bonus fighting in deserts, thus experience will increase this bonus, not to metion, better stamina, moral and endurance. There are spreasheets of the hidden traits for every unit of rome total war.

As Greece a milita phalanx with 3 gold chevrons, still kicked ass in the center phalanx even better then the armoured hoplites with 3 brozens chevrons and blacksmithing.
 
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