In the mod I made, no Pantheon is available when I (and AI) reach 10 Faith

xxhe

Prince
Joined
Mar 10, 2008
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410
Location
California
Hello!

I'm working on converting my Three Kingdom mod from Civ 4 to CIV5. Now I have completed the units, techs, buildings and wonders (I deleted most of the core game's entries and created new ones). The mod doesn't crash and I can play it -- however, as my title reads, when I (or AI) reach 10 Faith, no Pantheon creation notification is available. Since I didn't alter anything in Religion, I'm not sure how this bugs happens. Could anyone give me some advices?

Thank you in advance!:goodjob:

Things I didn't alter in my mod: I kept the two religious units (Missionary and Inquistor), four religion buildings (Monastery etc.) and one religious improvement (Holy Site) unchanged right now. All of them show correctly in game pedia, although I can't use them since no Pantheon can be found
 
Ok...I solved it. I just posted it here in case anyone else meets the problem:

A belief, Religious Texture, requires Printing Press as the prereq of one of its function. Deleting the tech makes it invalid. And also the whole religion system.
 
Ok...I solved it. I just posted it here in case anyone else meets the problem:

A belief, Religious Texture, requires Printing Press as the prereq of one of its function. Deleting the tech makes it invalid. And also the whole religion system.

Funny. I deleted Printing Press and received no error of the kind. Not to mention, the belief should have just defaulted to NULL if no prereqtech was discovered.
 
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