my turns were not very busy, just some whipping and infrastructure
Turn 0, 775 BC
Research: Metal Casting in 25 (oracle would have really saved commerce points here

)
micro manage to 21 as suggested (but not without thinking about it myself)
Turn 5, 700 BC
Rivergems builds workboat which starts its journey to the south
start a lighthouse
Desertfish is whipped
Turn 6, 685 BC
Genghis Khan asks for open borders, I deny for now
Desertfish builds settler -> lighthouse
Turn 8, 655 BC
Riceport: barracks->library
our workboat spots another fish near the desert island, how useless (at least for us)
Turn 9, 640 BC
Cowboy city founded
Turn 10, 625 BC
yet another fish for the desert island, is it worth considering? The worst fact is that the ai can't reach it to take it
Turn 11, 610 BC
Riceport grows to size 6, its current happiness cap
Turn 15, 550 BC
we are last in score, first in GNP with Cyrus catching up slowly, but I don't think we have any real tech lead, (maybe after we discover alphabet)
you can see that we already have border encroachment from Pasargade, next player should consider opening borders with Kyrus
I put a new sign for rice2 where the city would be useful earlier but we would have to clear some jungle
I am not confident about getting a wonder, I hope we can get enough production for Colossus(1 commerce per water tile->better for science) or Great lighthouse(2 commerce per city->better for producing things)