Ok I think it's time we had an update on this.
So about 9 months ago I started this thread to see what people thought of creating an independent version of a Civilization game and what you would like to see from it.
I won't cover the thread, you can go read it
Any way I started work on some coding and started programming parts of the game, e.g map, units, turns, cities, etc. Also started on an in-game editor.
City Screen, with worker placement.
In-Game Editor:
I was working on a map of the world, I remember getting most of it done, but it appears I may have lost it. So will have to start again.
I got start locations in and working, I also started work on city placement.
I also started work on being able to setup scenario properties, etc.
At this point putting the editor in-game was becoming quite a chore, so I started to look at other methods. Unfortunately at this point I was not able to work on this project for another 6 months
So come January I was able to pick it back up and get working again. I Started looking into a proper windows program for the editor.
So far I had these features working:
Current Features:
- Create Maps
- Select terrain types via a right click on the terrain icon
- Clear Map
- Load and Save a map
- Zoom in and out using the mouse wheel, also using the +/- keys on the numeric keypad
- Right click on the map will allow the map to move around
- Left click will perform an action on the map, depending on what mode the editor is it (currently you can only place terrain)
Moving on I added cities and territory borders placement to the map. I also started work on the rules and scenario properties.
At this point we are at the end of January and I had a baby, well not me, that would have been a miracle.
Comming into the middle of Febuary we're at this point.
Since then I have added a few more things, like being able to add relief and resources to the map.