Industrial Zone triangle

I can't ever seem to have the patience to do that. I always want the Hansa NOW so it's never quite optimal, but I get it up earlier.
With germany's extra district and the fact that AQ & CH come before IZ anyways, you can get things up just as fast as you do now with district pre-placement! There is literally no trade off*

*I concede that Dams can be a pain super early but those are generally low impact vs CH+AQ, which are your workhorse districts. But even dams don't take long to get.
 
Screenshot tip: you can use the Empire Lens (lenses are in the lower left above the minimap, same place you can select settler lens or continent lens) and it will show the district's base adjacency.
Ooh, thanks for pointing that out. I hadn't ever noticed it. :hatsoff:
 
A nice guide is also to watch Potato’s IZ video on YouTube
3 setups
- the solo zone
- the double zone
- the mega city industrial complex
I strongly suggest seeing the IZ guide in my signature. it's not a video, but it does go over what Potato is doing and goes much deeper - including why his "mega city" is a less than ideal way to handle 3 cities. And there's a hansa guide too, for those who like precision engineering.
 
I strongly suggest seeing the IZ guide in my signature. it's not a video, but it does go over what Potato is doing and goes much deeper - including why his "mega city" is a less than ideal way to handle 3 cities. And there's a hansa guide too, for those who like precision engineering.

nice
I love the templates. I’ll definitely try an IZ game and play with those templates
 
I strongly suggest seeing the IZ guide in my signature. it's not a video, but it does go over what Potato is doing and goes much deeper - including why his "mega city" is a less than ideal way to handle 3 cities. And there's a hansa guide too, for those who like precision engineering.
Yeah, I use that guide almost every time I play. I'm a sucker for huge production numbers. :crazyeye:
 
What about bringing in Magnus and maxing his levels, to take advantage of this? Worth it?
 
Since this thread getting updated had me feeling in the mood...

Planned this right away once I scouted, a 7 city pair of IZ developments. Note both built around a triangle of Aqueducts.
Spoiler :

upload_2019-10-23_19-13-18.png


Developing a little:
Spoiler :

Upper Zone: (Always nice to see a +15)
upload_2019-10-24_11-45-11.png

Lower Zone:
upload_2019-10-24_11-44-30.png

The pair of +8's you see in each are just fill cities I kind of tacked on to prevent forward settling.
Bonus! "Canal Land!"
upload_2019-10-24_11-47-19.png

Sadly, didn't realize the spot the Temple of Artemis is on (In bremen, no one built it shockingly) was a cliff, so I accidentally set up assuming I could have 3 canals ringing that hansa. +7 is so sad. The +10's ain't bad for marginal peninsula land.

That iron meant I had to rejigger the layout for the capital, fortunately I realize I could drop a canal and just have better yields overall.
Tragically, the core 7 cities I planned out had zero coal. And I only had one niter too. Meanwhile The evil mapuche Swarm and Canada sit on 7 deposits between them. On the bright side, James Young has shown me that I am in fact, loaded with oil like an Arab Dictator in my western region- 9 sources and counting. Lautaro's Looters came by early, but once I had apprenticeship and starting pumping 3 turn knights... how the turntables...

Anyways, eat your spinach and your IZs will grow up big and strong
 
I strongly suggest seeing the IZ guide in my signature. it's not a video, but it does go over what Potato is doing and goes much deeper - including why his "mega city" is a less than ideal way to handle 3 cities. And there's a hansa guide too, for those who like precision engineering.
Familiar with both the content and I'll back you up on this. Don't get me wrong; I love Potato's channel. But Potato's analysis is to Algebra as Sostratus is to Calculus.
 
What about bringing in Magnus and maxing his levels, to take advantage of this? Worth it?
Magnus’ ability to generate more power from power plants is really handy and shouldn’t be overlooked if you’re short on fuel.

But he otherwise adds relatively little to this play style- coal plants don’t have an aura, so his ability to stack IZ effects only applies to the factory’s +3, which will never get you much. The loss of the generic power plant from vanilla has effectively cut that ability by ~60%.
 
So... in your pretty triangles do you build factories? Like lots?
It's a necessary evil to unlock the glorious coal plant. Totally worth it.
Although since I generate so much GE points, I can virtually always get <3 James Watt <3 and usually mausoleum, making the factory effectively a +4:c5production: building when already in coverage of another factory (for those not familiar, James Watt's bonus only affects the local yield of the factory, rather than the aura, which leads to strange interactions.) So then it's a nice pick up.

In my comment I meant you need a lot of +3's to get a big number, where in R&F you had +7's. Really hurt late game magnus in that way.
 
Not for me
Those factories are indubitably british! It's unfair that they can achieve such things with copious tea breaks!

Also @tetley , I misspoke, factories stack at +6 now, not +3, don't know what i was thinking. In Victoria's screenshot, the British Workshop of the World bonus is also stacking on, since it modifies the factory aura directly, so those are +10 each.
 
so his ability to stack IZ effects only applies to the factory’s +3
Are my power plants stacking?
154 production and not working a lot of tile.

The amazing thing is with Cardiff Victoria can get this very early
Magnus truly is for Christmas
Shame IZ buildings are so expensive... oops no, not for Vicky

Without Magnus the city is Meh
upload_2019-10-24_22-55-38.png
 
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Sounds like the Magnus promo is helpful but not game-changing. Frequently that's how governor promos are.
 
Are my power plants stacking?
154 production and not working a lot of tile.
The oil and nuke plants of course stack, I was referring specifically to coal plants which are what a player would use when doing IZ adjacency heavy builds, since the bonus production of a coal plant virtually anywhere outweighs a nuke plant benefitting from magnus, which caps at +4 in the origin city and +4 more for magnus.
 
@Sostratus @Victoria

Love the IZ triangles whatever in principle. But getting things down is a challenge. Key struggle is you need districts from multiple tech lines, so IZ from the middle / infrastructure line, aqueducts from the bottom / defence line, and dams from the top / naval line. And if you want those lovely MEs, you need to get to Armouries as well.

Any thoughts on how you traverse so much tech tree to get all this infrastructure? I find I can get to IZ and aqueducts without too much hassle - the Eurekas are fairly easy provided you can find iron - but Dams are very hard to reach in a reasonable timeframe after all that faff.
 
@Sostratus @Victoria

Love the IZ triangles whatever in principle. But getting things down is a challenge. Key struggle is you need districts from multiple tech lines, so IZ from the middle / infrastructure line, aqueducts from the bottom / defence line, and dams from the top / naval line. And if you want those lovely MEs, you need to get to Armouries as well.

Any thoughts on how you traverse so much tech tree to get all this infrastructure? I find I can get to IZ and aqueducts without too much hassle - the Eurekas are fairly easy provided you can find iron - but Dams are very hard to reach in a reasonable timeframe after all that faff.
Aqueducts generally will be way more prominent than dams, so I focus AQ+IZ first. If I have coastline or am playing a naval inclined civ, buttress is a bit easier, but you ultimately need it for industrialization which is like... the best tech for any IZ strategy after apprenticeship, since it gives you factory+coal plants+mine boost. So I often detour in the Middle Ages after education + one of (knights, niter) rather than gun for it right away. That way I’m pretty secured on the military+science front. It’s not optimal but since I enjoy canals I often have semi-coastal cities in the plan, which means harbors / naval stuff sneaks in anyways. (+Mausoleum is as useful as ever.)
 
Personally I just let it happen, the micro planning does my head in. As Victoria I want to get to shipyards and industrialisation and cartography so that’s my plan as others it depends but I am not by nature a follower of heavy industry in this way so take the advice of @Sostratus
 
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