What have been your best, weirdest, funniest trait switches with Perpentach?
In my current game, a game where I've played for a culture win all game I've had the following switches so far:

In my current game, a game where I've played for a culture win all game I've had the following switches so far:
- Kept the original traits for a long time, over 150 turns I think. So Charismatic, Arcane, Creative
- Then when I started building granaries and smokehouses all over (just after I took over all of the Clan of Embers and Kuriotates mostly by sneaking around with Loki taking over newly captured cities from my allies), it switched to Spiritual, Expansive, Arcane.
- After a while, like another 100 turns, probably less, it switched to Spiritual, Industrious, Arcane just as I was about to build Wonders on a massive scale.
- EDIT:And now they changed again at turn 357 to Charismatic, Financial and Raiders. (Financial made me able to increase culture slider 10%, and Chm and raiders has its obvious advantages military wise)
