Inspired by ALC: Qin Shi Huang - SE - Culture Win

Ah, so CoL is just a generally useful tech. Here I was thinking there was something special about it that I wasn't aware of.

I'm still hoping to get it before the AI does, but right now my priority is to get my culture going a bit better.



...

So I totally lied about getting the round in yesterday. If I don't spend the whole night playing a hotseat game with the roommates then I'll get it in tonight.
 
So after taking a week off from this game, I'm finally back to post up the next round.

I switch my techs over for the music beeline.

Kublai Khan demands masonry off of me. He's behind a bit in tech, and I don't want him as an early enemy, so I give in.

Pericles converts to Confucianism. It seems I'm the only one to have founded a religion over here. That should make relations fairly easy.

He then asks to trade priesthood for Archery. Seems like a fair deal to me, so I accept.

As of 500 BC, all Chinese cities are Confucians.

Perciles then demands Monotheism off of me. He's last in score, so I decide to help him out.

In 450 BC somebody builds the Great Wall. Hopefully this means I should still have plenty of time for the pyramids.

In 425 BC I encounter the Ethiopian Empire, who is last in score and the founders of Christianity.

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Looks like I'm 3rd in the tech race. That's a good thing.
Temple of Artemis got built this turn as well.

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And then a turn later, the Temple of Solomon gets built. I'm still 18 turns away from the pyramids. This'll be close.

Nanjing is founded in 325 BC. I'm only a few turns away from having Iron :)

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I get Mathematics in 300 BC, but there's no good trades I can get for it. I do get Meditation for Polythism though.

225 BC. Taoism has been founded in a distant land. Looks like somebody went and got theology. Then Darius converts, and now we know. This is going to be a painful hit to relations.

It seems that Guan has been working on an Engineer without my permission. Bad Guan, you can't be competing with Shanghai for great people points.

And in 125 BC, The great lighthouse is built. I don't like the rate that these wonders are being completed at... hopefully it's because nobody is bothering to build the pyramids.

Darius demands I stop trading with the Mongols. I don't want to piss the Mongols off just yet, so I take a further relations hit with Darius.

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50 BC and I'm not happy. Not only do the mongols convert to Taoism, but Joao demands Mathematics off me. This is not good for relations.

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However Perciles is still my buddy. I'll have to try to keep those ties strong.

In 25 BC I discover Aesthetics and begin building the Statue of Zeus in Nanjing. That should help to discourage some wars, now that my relations are taking a dive.

50 AD, Darius gets a great engineer. If he builds the pyramids I'm going to be pissed. I'm 3 turns away at this point.

125 AD and I'm about ready to kill the governor. He decided to start working an engineer in Beijing at some point, causing a prophet to pop there the turn my engineer was due to spawn in Shanghai. I quickly revert to an autosave.

125 AD, for the second time now. Engineer pops where it's supposed to, and I rush the Pyramids.

150 AD, Pyramids FTW!!! Quickly switch to Representation.

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175 AD, Xian is founded.

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200 AD, and I need to start taking screen caps when founding techs.
Guan starts on the Great Library.

My finances are really starting to hurt with the founding of Xian. I'll be wanting a Great Prophet fairly soon.

250 AD, Statue of Zeus is complete.

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375 AD, research slider is dropping. Down to 20% in order to be in the green. 26 turns remaining for music...

425 AD, two turns later, and the construction of the Great Library drops the remaining time for Music down to 13 turns. Wooh. Adding an extra scientist to Guan and now I'm only 11 turns away. I'll also be getting a Great Person within 5 turns.

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I'll be ending it here for the day.

Once I get Music I'll be trading for CoL with Pericles. Then I'll research Calender, since I have a lot of good resources. After that I'm not quite sure where to go. Machinery will get me my UU. Civil Service will let me get Bureaucracy, Drama will give me my Pavilion. In fact Drama may be something I should get before Calendar.

I need to get the Sistine Chapel built fairly soon. Once I have that I should be good for wonders for a while. Not quite sure which city I'll be placing it in though. Bejing, Nanjing and Shanghai all have some forests that I can chop.

I'll also need to build up some military strength. Right now I'm last on the power chart by a fair bit.

I'll also need to figure out when / where to build my next few cities. I'll be wanting at least one more, so I have six cities for temples. I'll eventually want nine cities, to be able to build each of the cathedrals in my three culture cities. I can probably afford the maintenance on one more city, especially since the SE is just starting to take off, so I can afford to drop my tech rate further. I'll be waiting at least until COL for the courthouses before I get any more than that though.

Here's some misc end-of-round screens.
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By the way, how is my presentation doing? Do you folk want more screen shots? More details on micro management? Shorter rounds?
 

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Anarchy from switching to organized religion and confucianism delayed the great engineer 2 turns.

everyone but kublai khan has mathematics and alphabet, so you can trade them to him eventually (maybe for philosophy).

might want to switch to caste system when you can, and a great prophet could be used to found islam (assuming you can trade for theology).

sistine chapel?
 
I'm going for the Sistine Chapel for the +2 culture from every specialist and +5 culture from all state religion buildings. That'll be a great help when going for the cultural victory.

I was thinking of using the next prophet I get to build the shrine, which should give me at least +10 gpt, if not closer to +20. I do have the most wide spread religion out there. However the second religion would be nice, to make it easier to get a lot of cathedrals..

Good call on the Kublai trade.
 
don't spread conf to your new cities if you don't need to. you have trade routes with 2 taoists and a christian, their religion might naturally spread to a city of yours but ONLY if it doesn't have one already. the OR bonus is nice, but the chance for another set of cathedrals is really nice. of course, there is the "go to war and take a city with religion X" in it method.
 
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