gps'd to Nap/ImpK of France
------------------------------------

Michkov of England U too read the "Do Not Trespass" postings here.
YOU chose to try to slip by & snoop further by hiding your scout under my warrior.
Nice try, but your scout too is gone. All violators are treated the same.
It is truly a shame that one has to "
Declare war" just to insure privacy for awhile. In real world explorers/scouts/priests historically just disappeared/never come back/go missing & there is NOT a war started over it. Boundaries & spheres of influence/control are respected, admittedly often after hard lessons.
Once again,
we not naive AI that can't connect the dots. And, we know the things one can get away against AI. However most of us humans know them too. Hence your pushing of limits cost U alittle. Isn't that part of the challenge & reward of playing with
real human "leaders"?

Should anyone warn me of their reasonable limits, i will (& have) respect them.

Of course it's a tradeoff, that's why it is a great contest.
---------------------------------
I mean absolutely not further harm to anyone. Down the road, we'll all know what we NEED to know about those civs around us. Meanwhile, i have sent both U & "ZHR" a peace treaty. Hope U both accept & we can all move on w/o burdening ourselves with total war prep. Trade is alot better & more fun.

------------------------------------------
If it makes either of you happy, "Instant Karma" & tradeoff's have cost my 3 civs; 2 scouts & warrior to animals protecting their areas & me getting too close (cause we all know; animals often = a nearby hut).

On the positive side of those tradeoffs, we got "Sailing" from a hut + over 100 gold. Versus 2 scouts + warrior=45 total loss. Good tradeoff so far.
