AlanH said:
I really don't see that there's any justification for believing the software is "cheating". Why would the programmers do it? It's not as if they are taking personal pleasure from beating the human player
Alan,
Did you ever play Civ2? Civ2 was perhaps the cheatin-est game ever produced. The developer messed up badly by including various "Cheat Modes" that allowed you to see what the AI was up to. The absolute worst was when you were 1 turn away from building a wonder and the AI would award itself the wonder without having built it. There is a history of cheating on the developer's part. Civ2 cheated so badly I think any reasonable person would conclude that you either cheat right back or dump the disk in the trash.
It is apparent that the major design goal of the AI is to place obstacles in the player's path. Actually makes sense to me. Who wants to play a game that can't be won?! Flips strike me as obstacles in the player's path. You don't lose a game over them, but they slow things down a bit. In this regard flips seem fairly reasonable.
However, I have experienced a number of flips which seem a bit too much in terms of a bad roll of the RNG. My reported GOTM32 taking of an entire invasion force was not the first time that has happened to me. And you have noted one of the AI's favorites, flipping a wonder so that the benefit is immediately felt by the loss of units. Or how about the other all time favorite...flip the city with the critical resources. These AI actions
SMELL to me. They smell like cheating.
I believe the developer includes cheating in his bag of tricks. He has cheated in the past. He is cheating now. He'll probably cheat in the future.
And, even if I'm completely wrong about thses flips being intentional cheating on the part of the developer, they are so ineptly implemented as to be regarded with nothing but disdain.
Whichever is the case, the developer has disrespected the time it takes to learn, not to mention play, this game. Stack the deck against us, fine. Let the AI know the whole map/resources/barbarians, fine. Let the AI tech whip us, fine. MPP dogpile, make my day. And any other of the number of inequities we endure, fine.
But swoop in and just take something from me that I have spent months learning how to do, and hours in the specific implementation, and my response is going to be something other than satifaction that my time has been well spent.
For those who have not seen my stance on this, I'll restate. Any game which flips a signicant military force, wonders in a smelly fashion or towns with game altering resources will be immediately abandoned by me. It goes right straight to the electronic trash, where it belongs.