What are your pros/cons/questions after watching the previews?

Some streamers should be at the 75-100h in civ 7 now. I wonder whether someone already talked about strategies. E.g., opening moves/techs/buildings or towns vs. cities ratio?
 
Some streamers should be at the 75-100h in civ 7 now. I wonder whether someone already talked about strategies. E.g., opening moves/techs/buildings or towns vs. cities ratio?
I know Potato has hit the 200 mark, and Ursa said he was round the 100 hr mark.
 
I just watch the exploration VanBradley:

- I am now less concerned by his feedback that he feels he needs to neuter his age progress to get legacies. He points to this is a game where he is so far ahead of the AI.
- In a game with more challenging AI, I suspect large yields will feel impactful and exciting instead of needlessly over the top.
- I am much more excited for towns and gold (before this felt neutral). It occurred to me how it will help with flow, not having to keep track of long term plans in an as many cities and constantly remind myself when selecting the next production.
 
Except that religion is how you play the culture game in 1/3 of the game (Exploration).
true enough, will still have to give it a shot myself and see how it plays for me, the worst bit was theological combat, so it not having that will just make it significantly better by default.
 
Ok, so it’s the black tiles with some gold in here and there. I actually like them a lot
It’s nicer than civ 6’s fog for me and definitely better than those really ugly clouds of Civ 5
I think this is the first time I’ve ever heard someone refer to the cloud fow as ugly. Seems to me to have been universally loved. (I certainly miss it!)
Except that religion is how you play the culture game in 1/3 of the game (Exploration).
In that VanBradley video he got ~5 relics just from the civics tree and wonders (if I understood him correctly). So probably possible to get one Culture Legacy point without having to interact with religion too much.
 
I think this is the first time I’ve ever heard someone refer to the cloud fow as ugly. Seems to me to have been universally loved. (I certainly miss it!)
I'll heartily second that Civ5's cloud fog, like everything about Civ5's map, was ugly. (Civ6's parchment fog was beautiful, though.)
 
I think government and religion will be prime targets for the first expansion pack.
I do wonder if Firaxis will continue with traditional expansion packs or not. The fact that "improving religion" would only fix the cultural part of a third of the game means that each expansion either needs half a dozen changes that apply to individual sections... or they'll offer smaller changes with mini-expansions instead. Something like, "here's two religious focused civs and changes to religion".

Governments are absolutely the first target for changes. Picking one should have some impact on your game outside of celebrations - even if it was something as simple as do X activity, increase progress towards next celebration where X changes for each government type.
 
Some streamers should be at the 75-100h in civ 7 now. I wonder whether someone already talked about strategies. E.g., opening moves/techs/buildings or towns vs. cities ratio?
They're getting ready to bombard you with a thousand tutorial, guides and let's plays.
 
I do wonder if Firaxis will continue with traditional expansion packs or not. The fact that "improving religion" would only fix the cultural part of a third of the game means that each expansion either needs half a dozen changes that apply to individual sections... or they'll offer smaller changes with mini-expansions instead. Something like, "here's two religious focused civs and changes to religion".

Governments are absolutely the first target for changes. Picking one should have some impact on your game outside of celebrations - even if it was something as simple as do X activity, increase progress towards next celebration where X changes for each government type.
Civ VII is a platform and we should absolutely expect full expansion DLC. They have already hinted at it.
 
I think that there being an alternate FOW is encouraging, because it suggests that it may be relatively straightforward to mod or add more options to in later DLC.

I actually really liked the parchment map unrevealed territory in Civ6... I just didn't like that it was also used for revealed but out-of-LOS terrain which made the map very hard to read.

The old-school part of me pines for the days of black FOW. Maybe a cloudy but very dark FOW would be cool.
 
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