Kirejara
King
I have tried to let the palace autoproduce a worker every 10 turns, but as result the KI was disbanding them even faster once they run out of gold (wich they do in every modded and unmoddded game sooner or later).
Is there another way to prioritze the recruiting of workers?
This is a monarch level random island map. I assume, that Mursillis the Mad has bought most of his industrial techs from the other KI. He had some insane gold-per-turn-trades with them (seen in savegame editor). Also the other KI had build a far better infrastructure than the Hittities.
And no, I do not finance the KI in my games (in other words: if they want a luxury and and most of my per turn income for their own luxury, I do not take it. The same applies for tech trades. I know, that this attitute will no longer work at highter levels.
).
Is there another way to prioritze the recruiting of workers?
This is a monarch level random island map. I assume, that Mursillis the Mad has bought most of his industrial techs from the other KI. He had some insane gold-per-turn-trades with them (seen in savegame editor). Also the other KI had build a far better infrastructure than the Hittities.
And no, I do not finance the KI in my games (in other words: if they want a luxury and and most of my per turn income for their own luxury, I do not take it. The same applies for tech trades. I know, that this attitute will no longer work at highter levels.
