Which also links to the article here at CFC.Here is a link to the Flip-Formula according to the German Civ 3 Wiki: https://www.civ-wiki.de/wiki/Flipwahrscheinlichkeit_(Civ3)
Hey all, I've been trying to track this one down for some time. We all know (or should know) the flip probability formula.
P=[(F+T)*Cc*H*(Cte/Cty) - G]/D
where:
P = probability that it will flip this turn
F = # foreigners, with resistors counting double
T = # working tiles under foreign control
Cc = 2 if foreign civ has more local culture than you, 1 otherwise
H = .5 for WLTKD, 2 for disorder, 1 otherwise
Cte = Total culture of the foreign civ
Cty = Total culture of your civ
G = # garrison units
D = factor based on relative distance to capitals
Now it occured to me early...
P=[(F+T)*Cc*H*(Cte/Cty) - G]/D
where:
P = probability that it will flip this turn
F = # foreigners, with resistors counting double
T = # working tiles under foreign control
Cc = 2 if foreign civ has more local culture than you, 1 otherwise
H = .5 for WLTKD, 2 for disorder, 1 otherwise
Cte = Total culture of the foreign civ
Cty = Total culture of your civ
G = # garrison units
D = factor based on relative distance to capitals
Now it occured to me early...
- Gothmog
- Replies: 72
- Forum: Civ3 - General Discussions