Sorry about the delay with my turnset, didn't have time last night and being suffering timeouts on the site all day.
So to the game:
Turn 186
Whip the settler in Mermilion
Rename the two cities
Scout
Found Fuschia and start Granary
Tech @ 70%
Turn 187
Currency>CoL
Vermilion Settler>Lhouse
We has ish iron:
Trade to Alex:
Turn 188
HGardens BIDL but we get 108g
Cerulean HG>worker (we've 5 need more)
Turn 189
Veridian LH>Budd Mon
Turn 190
Pallet LH>Budd Mon
Cerulean Worker>Budd mon
Find a barb city at the Clam cow site, delay 'til pop 2.
Turn 192
Found Saffron down by the Iron. Granary
Science back to 0%
Turn 193
Attack Mauryan
All axes win against archers (3 battles), keep Mauryan, queue Library.
Whip the monastery in Veridian (whipping away unhappy)
Qin gets our esp points.
Turn 194
Pewter Worker>Budd Mon
Science 80% to land CoL.
Veridian Budd Mon>Market
Lavendar Worker>WB
Turn 195
CoL>Aesth (probably should go to war techs but as on binary not too much put in)
Get the following boost:
Go Binary science.
Trade with Qin:
Turn 196
Meet Shakan and OB.
Turn 197
A barb galley attacks our galley and sinks.
Turn 198
Vermilion Lhouse>CH.
Turn 199
Lavender Lhouse>CH.
Turn 200
Pallet budd mon>Market.
Some end of set shots:
Thoughts:
Qin will be our next main target, though Alex has left a nice juicy city north of Pallet for us to take. Maybe get Qin to go against Alex with us, take the city, backstab Qin and peace Alex same turn.
We should get priesthood (full tech 2 turns) and run priests to get a GPr for the shrine, it be good gold if we do.
I'm thinking we probably should go after Shaka before Pacal, by the time we'd be ready for either Shaka will be a lot less advanced.