Libraries? Really, IO? Libraries? In one- and two-pop cities that don't even have granaries!?
What the hell are you smoking, man? It's like I have to clean up your mess every turnset!
Alright, PPP:
Math -> Currency
Rename Cerulean because it's spelled incorrectly.
Get Cerulean, Lavender, and Viridian on Granaries and Growth.
Vermillion: Granary -> Boat
Get Pallet on a boat of some kind as per Neil's suggestion. A lighthouse is near-useless there, IO! It has no seafood! And we're not Financial! Nor do we have the Colossus!
Should I 2-pop whip the Great Lighthouse right away, wait for it to become a 1-pop whip, or chance the remaining 4t slow build?
If you looked at the autolog, you'd realize that the only building I started was a granary in Vermilion City. I didn't start any libraries at all. And for the record, pot.
Alright, PPP:
Math -> Currency
Rename Cerulean because it's spelled incorrectly.
Get Cerulean, Lavender, and Viridian on Granaries and Growth.
Get Pallet on a boat of some kind as per Neil's suggestion. A lighthouse is near-useless there, IO! It has no seafood! And we're not Financial! Nor do we have the Colossus!
Should I 2-pop whip the Great Lighthouse right away, wait for it to become a 1-pop whip, or chance the remaining 4t slow build?
If you looked at the autolog, you'd realize that the only building I started was a granary in Vermilion City. I didn't start any libraries at all. And for the record, pot.
Pidgey attacks the other archer in Circassian at 85% odds... and dies
Squirtle captures the city, and it burns.
Turn 2: zzz
Turn 3:
Pyramids BIDL
Turn 4:
Alex switches to Representation. Guess how.
Set research to 0%
Turn 5:
Slave revolt in Pallet Town...
Paid 10g and a pop to make sure it only lasted that single turn.
Barb sword spotted near Cerulean...
Turn 6:
Vermilion: Granary -> Galley
Barb sword pillages the cows near Cerulean, giving Charmander time to close in...
Turn 7:
The Barb sword attacks Charmander and is promptly burnt to a crisp.
Turn 8: zzz
Turn 9:
Cerulean: Granary -> Library
Turn 10: zzz
Turn 11:
Cerulean: Library -> Barracks
Turn 12:
Pewter: Granary -> Library
Turn 13:
Viridian: Granary -> Library
Turn 14:
Cerulean's pasture is rebuilt
Turn 15:
Vermilion: Galley -> Settler (You'll see why later)
Cerulean: Barracks -> Aqueduct (just so it can grow while not building costly military)
Pallet: Galley -> Galley
Turn 16: zzz
Overview:
Alright. So, we got the Great Lighthouse. Currency, however, won't be coming for a while.
Qin is stealing our land! We should start REXing ASAP. I've started it off with the Settler being built in Vermilion. I reccomend starting another in Pallet when it grows to 6. Then, once we have a good production base going, we can spam troops and steal it all back from him, and then some...
Another barb city. It's in a decent spot so I reccomend waiting for it to get to 2pop so we can capture it.
I west of my preferred location, for the barb city. It's much the same, except for the extra mountains. But also we'll be able to squeeze an extra coastal city.
On the GLight, yay me! See there's method in my madness!!!!!
He said he'd play over the weekend. It's 6 AM Sunday now... so if he's not playing, he'd better have a good excuse. If not, we'll just have to skip to ParadigmShifter...
He said he'd play over the weekend. It's 6 AM Sunday now... so if he's not playing, he'd better have a good excuse. If not, we'll just have to skip to ParadigmShifter...
I'm sorry guys, I got distracted by the fierce debate raging in our team about where we should settle for the SGOTM.
I am about to go to work, so I don;t think I will be able to play for another few days.
Its a bit lame to ask this late, but please skip me. Just for this round!
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