IO5 - Gotta Catch 'Em All!

I probably wont play tonight - I think I am coming down with man-flu.
 
OK then, I'll look, probably won't play 'til Friday as it's almost Thursday now. Back in a few with a quick PPP sketch.

Ok I've a far more cunning plan than researching Machinery, research Engineering.
Civics: Revolt to Beauro when in, crank samurai and trebs, take out Qin as much as possible in that time (though I might only get as far as engineering).
 
We need Machinery for samurai. Engineering works for me, but I would say after Machinery
 
Guys, I've only got man-flu ;) I could play tonight if I feel a bit better.
 
I've not forgotten this game. I'll play it soon.
 
Well you can skip me if the game comes around before the weekend.

Hurry up PS and play your turns!:eek:
 
Yeah sorry, still suffering from man flu a bit, and had to play my turnset in the SGOTM.

I'll get on the case real soon folks.
 
It's been nine days. I'll have to live up to my :):):):) as Glorious Leader and say...

Paradigm, if you cant :):):):) today or tomorrow, please give the :):):):) to Brian.

(The censored words are, in order, name, play, and game)
 
(The censored words are, in order, name, play, and game)

AAAAARRGH! You said the forbidden words, after I got you the shrubbery you demanded! AAAAARRGH!
 
Right, I'm about to play now - sorry for the delay. Too much man-flu and drinking recently.
 
OK, I've played 9 turns so far. We just got a GS, we can either bulb philosophy (won't be first to it), use it for an academy, or settle him in the cap.

I also got an event where we could get a settled GG, GM or GP in the capital - since we are going to go to war I went for the Great General.

Building cats now. Alex has gone WHEOOHRN but he is probably going against Qin. 3 turns till machinery is finished for maces.
 
How many have Philo, if only one it may be worth bulbing. However are we in a position to join in the Lib race? Going all out military tech could be a better idea.

Good call on the GG.
 
Pacal is leading the Lib race I think. He has longbows & maces anyway.

Qin nearly at Cho-Ko-Nu, 12 turns for him to tech machinery I think - so our maces won't look very clever when we build them ;) Could do with some jumbos.
 
I'm not sure if we have any stables. I'm building cats at the moment anyway.

I'll carry on tomorrow may do my 9 turn report later though.
 
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