MatrixTheKitty
Skitty
Okay, good set.
I guess Pewter City would be the logical choice for the name of the new city.
I guess Pewter City would be the logical choice for the name of the new city.
Okay, good set.
I guess Pewter City would be the logical choice for the name of the new city.
Aww I thought Clamstone Copse was quite a good name because of the Keystone Cops connection
Yeah I could have taken the worker with the settler but I don't like putting all my eggs in one basket. The road will help getting axes to and fro from city to city.
The worker is now 1S of Clamstone Copse. The worker being built in the capital is 2 turns to completion.
I was moving the warriors back but the one in the east got attacked by an archer and needs to heal and the one in the middle got bumped by culture and killed.
It's a bad idea to leave units fortified at the end of your turn set in case the next player doesn't notice them. EDIT: Also, a barb appeared outside the fogbust radius which would have killed the settler
Overall, no criticism just a bit of moaning on my part![]()
Well if Brian decides to prepare for a rush I'd recommend teching writing so we can get open borders and have a look.
Remember with 40% culture it will take 2 turns to reach his cap after a DoW and he will whip at least 1 archer in that time.
If he has horses and chariots we'll need to get hunting and build a spear or 2 as well.