IOT vs. NES

Status
Not open for further replies.
Comparing NESing and IOT is comparing apples to oranges.

They're both fruit (community games). But they cannot be directly compared. (Well duh, apple's skin is more edible than an orange's skin. Of course the NESing community is older.)

Here's my challenge: Prove that there is more strategy in the average IOT than in the average NES; with the proof being the average length of war orders seen here: NESing orders
compared to here: IOT

The first Iron and Blood is a good example of what you are looking for. Of course that game was more of an exception than a rule. Son's Red Alert game had potential, but it didn't last all that long.

I play both and enjoy both.
 
I will join it tomorrow.
 
As frustratingly childish and occasionally cruel the NESing community can be in terms of player rivalries, the content of the games is objectively superior. It doesn't take long to see why rigor/historical accuracy mandated by the rules is necessary, where you have the Super Mechabot Roman Empire at war with the Imperial Proletarian Commonwealth of the City-State of Minsk over the colonization of Scandinavia in every other IOT.
 
Status
Not open for further replies.
Back
Top Bottom