@Oberinspektor Derrick
You're welcome to your opinion, of course, even though I disagree.
Several of your points have something to them, though. I strongly disagree about the victory types, and the little popups where you customise your buildings a bit are not really a nuisance once you've done a couple of playthroughs, as they are very quickly done when you have a clearer idea of what you want to do. Boring buildings and wonders, probably kind of true. Boring units, disagree. Lack of variety between factions...somewhat agree, especially if you compare to something like Civ 6 where there are several civs which play very differently from the rest. Tech web, agree it is hard to grasp, but I don't think it is bad when you have learned how to use the search function and filters.
Here are a few other things I like about BE:
* Affinities - I love these both as a narrative and gameplay component. Getting affinity points gets you powerful upgrades and bonuses, while at the same time feeling like you are developing your society in a certain direction.
* Virtues - I just find this very enjoyable. The bonuses you get here are substantial, and there are synergy effects which gives you even more bonuses as a reward for getting bonuses.
* Exploration - Apart from the resource pods, you have expedition sites which are often very rewarding, and help extend the exploration phase of the game significantly. You also have planetary marvels, which basically require you to explore the whole planet to unlock a quest reward, and you have artifacts, which can be combined to yield bonuses, effects, special buildings, or even unique wonders.
* Covert operations - This system is more developed than in any main line civ-game, with more interesting actions and flexibility for how to use agents.
* Upgradable abilities for leaders
* Diplomatic agreements, these are really useful, upgradeable, and tied to leader abilities. There's a great deal of variety in which effects they have. One could give faster covert ops, another faster outpost development speed, another culture for destroying units, just to mention a few.
* Atmosphere and music. I think BE is beautiful. I also love the different biomes you can choose, and wish there were more of them. And it's not just a visual theme, the biomes have gameplay effects.
Note that I'm basing this on BE with the Rising Tide expansion, I know a lot of these features are missing or not as well implemented in the base game. I think most BE players would agree that RT is an essential expansion which improves the game significantly. I just wish they had made another one.