Need I say more?
What? The only way you can have 30 unheathiness without any negative effects is if you have 30 healthiness to counter it... which isn't exactly easy to achieve.Frankly, the fact that you can have 30+ net unhealthiness with no negative effects seems to be a bigger problem to me than the effects of blight. If unhealthiness can so easily be disregarded, what is the point in having it in the game?
Need I say more?
For everyabove the
of a city,
is reduced by 1. This is why massive blights annihilate the population of a city.
Ok, but when you can simply farm the entire countryside and have a massive food production that isn't exactly much of a penalty. Unhappiness causes cities to go into riots, which halts production, unhealthiness pales in comparison to this.
But if you're running a cottage economy, you don't have that many farms. In that scenario, cities dropping to 1 is devastating; you've lost your entire economic backbone.
This has nothing to do with Blight. This has to do with huge cities being able to almost totally ignore the unhealthiness penalty due to population.
Ok, but when you can simply farm the entire countryside and have a massive food production that isn't exactly much of a penalty. Unhappiness causes cities to go into riots, which halts production, unhealthiness pales in comparison to this.
Hopefully patch "e" isn't far away so a quickfix is unneccessary.
PS
I have started to play ordinary BtS instead of FfH until the patch is released and I must say, damn it was hard. hard to get used to play ordinary BtS in the first place and hard to "re-learn" the concpet with Corporation and Spies again.