Eisernes said:
People say ICS is gone because they want to believe it is. The truth is it's still the best way to go. Once you have two cities you can pump settlers out of one and units out of the other and get ten cities for every three the AI gets. It's that way on Noble anyway. I haven't played a higher dificulty yet. It's an even more essential stragety now with the emphesis on resources. Grab them all and choke the life out of your rivals.
Yup, on Monarchy difficulty which is what I play, I start out building a settler right after I get my 2nd warrior. When that settler settles, same thing, and on an on an on until I get 10 cities. I play HUGE PANGEA maps though, so, it's pretty possible to get 10 cities easily, but, that maint cost is the kicker, it's very hard to tech up and control so many cities. Then you have the "jealous AI's", that wait till you get a city nice and sweet and then they declare war on you and proceed to take it or at least something.
Bit of a strategy tip: Do not open your borders to anyone who isn't friendly, damn Egypt ImaHO***** slide 4 or 5 units over toward my best city and then decided to declare war. To my shock her units weren't thrown out of my country at this declaration, but, allowed to attack my best city. Fortunately I barely was able to hold them off with my archer units (3) and (1) warrior.
She also made a 3 prong advance into my territory and had a field day PILLAGING my good chit too and taking my western most city that was near ALL her best cites of strength. I hate that CIV they get those damn 5 combat chariots and all I can do is defend and pray. They eat my chariots up like they were toothpicks.
Personally I don't think ANYONE will defeat this game on Diety level World Conquest playing on a PANGEA MAP HUGE with 14 civs. With only 550 turns it just takes too much power really to take just (1) city. Now imagine 140 of them out there to have to take in 550 turns. It takes 100+ turns just to get to catapults in the normal game, then you gotta build up the force and still defend your territory as you advance into others and try to prevent 3 front and 4 front wars. It's practically impossible against the AI.
The main key really in this game is "religion", if you can get religious friendships with lots of civs, then you can piecemeal take out the smaller less worrysome civs and then work yourself up to the larger ones. You take some pretty big hits to your standing though when you attack a religion that many other civs are related to.
Heh, and if you play a game with 14+ CIVS and raging barbarians and "aggressive AI" settings, you can forget getting anywhere, soon as you make peace with one civ two more will attack you and those raging barbarians will be relentless and you will just eventually become a puny scrawny beaten human by the computer.
