Defensive aspect : The first built like angers were insanely defense-oriented but the lattest -like chambord) are pretty much just beautifull and large mansions. On the other hand they were all built to replace an old fort from the medieval age.
Not based on anything solid that we've seen so far, I hope the Chateaux are restricted to Wine resources (or maybe provide one?) and generate additional culture, gold, and tourism compared to Plantations.
I hope its not just +2 Culture. That's kind of bland and dull, and means sacrificing a lot of food/production/gold now, for - through SPs - more later. For starters, I'm pretty sure it will provide at least some tourism.
You will only see the UI ability itself in the tech tree if you play with that civ, but any additional bonuses to that UI show up for everyone in the tech tree, because you can conquer land that has another civ's UI on it.
That's the facile and misleading translation most people are aware of. It's really somewhat subtler than that. They share a root in implying fortification, but that was in the origin - most chateaux are not really fortified. It can imply elements of castle, palace, and stately home.
- Château - +2 culture and +2 gold; extra culture and gold with flight; cannot be built adjacent to each other; must be built next to a luxurious resource; provides a defensive bonus; only the French may build it
Sound very powerful to me. One or two of those and you have 2-4 extra defensive culture in that city. Well if you have plantation resources of course...
And tourism later on.
Nice.
I think im going to like France after all.
That's a bit of a weird effect though - they're right, a chateau in French implies more of a stately mansion than a defensive structure, and that is also what they look like in-game. Maybe you can hole up with your wine cellar
Sound very powerful to me. One or two of those and you have 2-4 extra defensive culture in that city. Well if you have plantation resources of course...
And tourism later on.
Nice.
I think im going to like France after all.
The defensive bonus comes from the "pride" the French soldiers feel when they need to defend the valley of the loire and its cultural works Or something like that. It's more gameplay, but now there are quite a few UI's that provide combat promotions...
"France's Chateau gives +2 culture and +2 gold, with additional culture (+1) and gold(+2) after researching Flight. Confers a 50% defense bonus. Must be built next to a luxury resource. Cannot be built adjacent to another Chateau."
That's a bit of a weird effect though - they're right, a chateau in French implies more of a stately mansion than a defensive structure, and that is also what they look like in-game. Maybe you can hole up with your wine cellar
Chateau implies stately mansion instead of defensive structure in French, like mouse implies computer control device instead of small mammal in English. You're making the mistake of assuming that the years from 1900 on are the only period in history that has ever existed, and that everything has always been as it is now.
I can't wait to get my salt chateau. Actually that extra food from Salt would probably be much appreciated if you're really trying to spam the chateau.
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