again: noob
Just type STEAM Issues in google, because of all the issues CRYTEK isnt promoting steam any longer.
U shouldnt try to profile urself with information u havent veryfied.
English?
again: noob
Just type STEAM Issues in google, because of all the issues CRYTEK isnt promoting steam any longer.
U shouldnt try to profile urself with information u havent veryfied.
I will, however, offer my opinion on something: I'd have a problem if Steam blocked legitimate mods. I'd have no problem if Steam blocked a "mod" which basically was the Babylonian civilization from the Deluxe version, but with the "y" changed into an "i", for instance.
English?
English?
Hey buddy - I would PM you this but you have PMs turned off.
Don't get into a fight with this guy. The rules on this forum are extremely strict (more strict than I've ever encountered on a forum before) and this kid is either going to get banned or infracted into oblivion when a mod notices him.
Don't get caught in the crossfire, just ignore him.
Hey buddy - I would PM you this but you have PMs turned off.
Don't get into a fight with this guy. The rules on this forum are extremely strict (more strict than I've ever encountered on a forum before) and this kid is either going to get banned or infracted into oblivion when a mod notices him.
Don't get caught in the crossfire, just ignore him.
Must...Resist...Temptation...To...Post
Must...Resist...Temptation...To...Post
Sorry, had to drive home. Glad you missed me.
My post explicitly said "Steam cannot be used to prevent you from playing with any particular mods." and she said the post was correct, so I think you can stick a tick in that box.
Firaxis has said that they will attempt to moderate the in-built mod browser themselves via a crowd sourced flagging system. The rules Firaxis enforces will likely be the same rules that are enforced on sites like CFC so I doubt anyone will notice.
I honestly hope you are correct. I have spent an embarrassing amount of my life playing this game over the years and would like to continue doing so.
...Occam's razor. There is no need for a more complicated answer to these problems than "what they have done in the past".
Must...Resist...Temptation...To...Post
Yes it did, it was called SecureROM. They just made more of an effort to hide it and it didn't require online activation.
They've not just suddenly started using DRM, they've just followed every single other new game in using a modern DRM technique, just like they did with SecureROM.
SecureROM wasn't nearly as insidious as Steam can be. Once SecureROM was burned to the game disk that was the version we all had forever.
The Steam DRM/monitor can be changed or updated at any time - which is the base source of my concerns. It gives the game company (or the game company's parent company, or the game company's parent company's parent company, etc.) the ability to change the rules anytime they want to whatever they want. We already spent our money on the game or the game + some yummy DLC and at that point have no recourse.
I agree, however, SecureROM and the DRM concept it was built on is fundamentally flawed and has been abandoned by all mainstream publishers. The fact of the matter is, whether you like it or not, every new game you want to buy is going to have online activation. It's not the future, it's the present.
Given this, I'm glad they are using Steam since it is the least intrusive of any online activation DRM I am aware of.
It's not so much that I disagree with you on this, but the fact that Valve has promised to unlock any unsupported game for unlimited use, I don't think eventualities like this are worth worrying about.
Nobody is going to be convinced to remove their DRM because at some point in the future perhaps something might go wrong and maybe the company that said they would unlock it might not.
As we all know, by the time Valve is anywhere near going bust, Civ 5 will be cracked long long ago. Worst case, you'll still be able to play.
Steam isn't going anywhere any time soon. They're raking in ludicrously high profits. They don't want to do anything to rock the boat so they're going to keep everyone as happy as possible.
What about Stardock/Impulse? I loved Galactic Civilizations 2 and it only required a one-time activation of the game and unless I'm mistaken didn't require a monitor program running while I played GalCiv2. I'm sure Firaxis had their reasons to chose Steam but that doesn't mean there is no cause for concern about their choice.
STEAM does differentiate from offline and online modes. The issue i have is with the last half of the last sentence. STEAM doesn't care what you do with your game beyond anti-cheat enabled servers. You can mod the files while playing the game, or cheat all you want and STEAM doesn't care. Removing the last half of this sentence makes it a Fact instead of a paranoid opinion. Its also important to note, some 3rd party games can be played online while steam is offline. This will not be likely true for CIV 5 because of STEAMs intergration, but it is possible. It is also up to the developer to care about Single-player vs. Multiplayer in their handling of the game.- Does Steam differentiate between single-player vs multi-player or offline vs online? In other words can even I play a single-player offline game without Steam being required to start and constantly monitor my actions? No
I covered this above. STEAM will control what gets posted, and will remove content from download as needed. If a mod did contain copyrighted content not intended, they can patch that mod so that copyrighted content is removed. They have never removed content from a computer after it has been copyrighted for retail, as above. They would have no control over what mods you download through CFC or other means. (It should be noted that i have always kept backup copies outside of the STEAM folder for my MODS, but its always been precautionary. None of the content i have personally modded or others content has ever been changed post-download by STEAM.)- Additional cost game content is already being offered, a Babylonian civ and a Mesopotamia map, and DLC is promised. Can some corporate guy decide that an independent game mod or content, from any source, is too similar to the official paid content and ban it? Yes
There is no evidence ether way on this. As above, if a mod they distribute on STEAMWORKS is found to have illegal content, they will patch it out. They would likely never allow a Hitler's WW2 mod for DL, but nothing should prevent you from putting it in your mods folder and launching it after download from another source.- Because Steam is required to start and constantly run while playing Civ5, can it prevent me from playing with the now-banned mods/content in my game? Yes