M
Me,myself,and,I
Guest
I can't see why no one here trusts Valve.
I can't see why no one here trusts Valve.
There is no design flaw in doing it this way.But if you do something like that, you should be aware of the issues and how the public sees it and consider it bad design.
Unfortunately the everyday definition of connection does not match the more nuanced technical usage for networks.This, as far as we currently know, is correct.
This is not correct.
As Ori has stated, there is traffic going up and down.
The Steam servers are adressed and they respond. This is almost the universal definition of the word "connection" - an action triggers a reaction.
If there wouldn't have been any downloaded packages, then we might say that the program only tries to connect.
Since it gets an answer, it is connected.
I can call up CivFanatics without sending my username and my password, so I am not logged in. Nevertheless, I am connected, since I get a response in form of being able to read the postings here. No login necessary.
Actually, I even have to be connected to be able to deliver my password and my username. Connection is the basis for logging in.
Bah, i had a nice long post eaten by the lag gods. I blame Stardock
Long story short, I was on vacation shortly after i got the new games locked. It wasn't an issue, because i didn't have access anyway. Its in their best intrest to protect you anyway, because the
PR is really bad when you let possibly stolen CC's rampage your servers.
Valve and Blizzard (before the merger) are not publishers. STEAM is a publishing tool for Valve, but the point remains. Its in their best intrest to keep customers happy. Both of these companies have no equal in consumer appreciation department. If STEAM was terrible, there would be no CSS servers, no TF2 class updates, no Left 4 Dead, because without the ease of STEAM, these games could not exist on the level they do today. 2k has realized this fact, and outsourced it to steamworks. You should realize it to.
It's just that Steam is controversial, and there should be alternatives.
What significant application / platform doesn't have communication with it's servers? None.
There is no design flaw in doing it this way.
one possible reason for them to do this (that could be considered 'bad') would be to prevent simultaneous psuedo-offline use of a Steam account on multiple computers.
Yes.Do people really think the "Average User" will be in this situation?
Because there is a difference between being online with my browser (which I start up intentionally) and unvolunteeringly being online via a "game engine".Average User wants:
- To play in Offline Mode
- To be online despite in Offline Mode (why?)
- To not have Steam perform any network activity while online, but with Steam in Offline Mode (why again?)
Once again, with Civ5 we are likely to add another "average user" (in this case, unvolunteeringly) to the number of Steam users.The average user just won't care. If you are the above 3 things and think you're an average user, you're sorely mistaken. Steam is designed for the average user, you double click the game, it runs. It auto updates next time you do this. The user doesn't have to worry about installing, uninstalling, patching. It "Just Works".
I think I have answered this already:I have still yet to see a good reason for all this complaining over non-mandatory network activity while in "Offline-Mode".
You are absolutely right...there is a level of comfort (some would say overconfidence) that comes from thinking you know what is going on, whereas lack of detailed knowledge often (and quite naturally) leads one to assume the worst.Technically you're sure right, but not from a point of view from a non computer guy. And that's what we're mainly talking about, because most customers are not computer guys.
Yeah, I saw that...butCan't be, because from what i've heard here this is possible.
Steam is freaking me out, I'm not too technically oriented and it sounds complicated, so I'm not buying civ5 til they release a non-steam version.
Not going to get upset about it; they can make whatever thingy they want. That's their business. They're just not getting mine, is all.
There are no alternate methods of activation such as via telephone or fax, which causes the system to deny access to those without Internet connections.
After downloading, it is necessary to validate every Steam game online the first time it is played
According to the Steam Subscriber Agreement, Steam's availability is not guaranteed and Valve is under no legal obligation to release an update disabling the authentication system in the event that Steam becomes permanently unavailable.
Temporary system failures may occur preventing users from activating their games.
Randy Pitchford, CEO of Gearbox Software, has claimed that Valve holds a conflict of interest with Steam, since it gives them the responsibility of distributing their rivals' products. He claimed that Valve took "a larger share than it should for the service it's providing" and that they were "exploiting a lot of small guys."
Steam allows developers and publishers to change prices and restrict game availability depending on the user's location, causing some games to cost more than those bought from retail stores, despite digital distribution removing the costs of disc replication, packaging, design time, logistics and dealing with retail fronts.
Both regional restrictions and pricing are unpopular with Steam users, and a Steam Community group lobbying against this practice, "Rest of World", has over 12,000 members.
That said, I would contend that most (not all) of those customers don't think twice about letting MS Windows, Adobe Acrobat, their AV solution (look how well that turned out for McAfee users recently), their printer drivers, etc etc dial home frequently, checking for updates. So the vast majority of them won't think twice about doing the same with Steam.
Yeah, I saw that...but
a) I wasn't sure if that was for true offline or psuedo-offline (internet online, Steam offline)
b) The 'feature' just hasn't been enabled (yet).![]()
I understand that it can be pretty confusing with all these people ranting, but there's really nothing scary about steam.
If you think Steam can't be trusted to the extent that the kilobyte is a major concern, then surely you'd be an idiot to install it on your computer just to play a video game?
Let's try to avoid phrases like "idiot", "paranoid", "slave to Steam" and whatnotever.
I would like to raise a quite simple question:
Do you agree with the idea of personal freedom in terms of anybody having the right to make his own, undisputed decision about which software he wants to allow to access the internet or not?