I only did one era transition before using the mod to unlock all civs because I could only choose 4 out of 12 possible civs with the rest having various criteria which I don't seem to get told about until I change era...so I need to know beforehand who I am going to choose to make sure I unlock them?
There's a button, which opens unlock screen. You could see all cuvs from later eras and their unlock conditions.
I thought one of the benefits of the mechanic was so you could reset and pivot between eras? Can't do that if 2/3 of the options are closed.
Usually you could unlock any civ you need. There are some cases where only way for you to unlock a specific civ is to get some resource which is not available nearby, but it's not that often.
Also, the idea of age switching is not about building any possible combinations, it's about preventing snowballing, letting every civ shine, etc.
Unlock all civs was a day one (of prerelease) mod which says a lot about how obvious it is as and is number 5 in total downloads, only behind much more critical mods such as Sukritacts ui mods, bigger map mod and the ai mod.
People could do anything they want with their game. If you want to play it with those mods, good for you. It doesn't show in any way that the default mechanics is wrong. BTW, majority of players don't use this mod.
I just noticed there is now an unlock all momentoes mod.
As I already said, having to grind to unlock basic options simply seems like a way to 'encourage' people to play more rather than understanding the inherent replayability of the series.
If the game is good many people tend to play it for hundreds if not thousands of hours. The game doesn't need grind mechanics.
I mostly agree with you here and I wrote similar things when mementos were announced, except for second paragraph.
The players are different, there are actual several classifications in game design. And a lot of players actually need mechanics like this to discover there the game replayability actually is.
The thing that grind mechanics is not needed for you and me doesn't mean that other players won't benefit from it.
EDIT: Just to clarify. Mementos are grind and I'm not fan of them, but I'm ok with them being in the game. Civ unlock is not grind as it's per game, it's a valid gameplay mechanics and if you don't use it, you actually miss a bit of the game.