stormtrooper412
Peacemongering Turtlesaur
well, I did have a literal Spearman vs Tank situation.
(Tank one-shotted the Spearman taking only 1 damage)
(Tank one-shotted the Spearman taking only 1 damage)
yes. Don't get me wrong, I'm still having a blast, but it's but not as challenging on the higher levels as it should be.
But you are limiting yourself doing domination-only. The builder game is pretty fun IMO.
well, I did have a literal Spearman vs Tank situation.
(Tank one-shotted the Spearman taking only 1 damage)
So I have played this game for about 3 hours now and read half hours another in forums and talked another half hour with other civ experienced players:
So basicllay best thing to do is build worker, build another workers, build even more workers.
And after that u build more workers.
In between some of those u sneak in a settler or such a site thingy. which most of time will be fnished in 1 turn because u got all those choppers out. Dont you?
With this i am leading after 2 hours of 1. deity game so far that i m too bored to continue.
WTF is this gamee design?
And why are game testers and other testers (magazine, sites and so on) to dumb to figure?
Why dont devs ask good playrs before pubilishing such a nonsense?
Game should be abbout decisions and reviews say this game, is but well its not.
Its choping all world down.
And btw stop me with nonsense like i need to play more to understand better, I was both in civ3 and civ4 best player (both single and multy) - so I am able to figure game mechanics.
Apparently Ai doesn't research a bunch of military techs.
Which results in my tanks riding over their warriors.
Barbarians are actually the only danger - a camp spawning 4 cavalry is brutal.
I seem to have a harder time than most in this topic and it appears to be that I never expand enough. I tend to stop around 3 cities or so. I have been grooming myself to expand more. There is no real penalty for expanding in this game, unlike previous games.
heeeeeeeeeeeeeey I haven't seen you post in a good whileOh my goodness... horsemen/horse archer barb camps that spawn one unit per turn several turns into the game after I settled immediately a barb scout saw me and reported back to camp 3 freaking tiles away from my city border (I rage quit)... when I first played this I wondered if the devs had raging barbs from BNW permanently on.
And then, Sumeria war cart (nerfed now in recent patch) rush from neighbor AI. Germany is also an ass. Spain is another one. They're pretty much BNW Shaka, you KNOW war is coming in the first 30+ turns... I've had Spain rush me with 5-6 warriors/slingers under 20 turns. Harald surprisingly, not so much, in stark contrast to BNW... sometimes he's friendly and leaves me alone early.
If you survive and emerge from the early game it's easy. Early game is a lot harder than CivV because of certain things like no longer being able to bribe AI to war, AIs going to war on CS and no one cares, crazy barbs on steroids (and I though hand axes were quite annoying in BNW, but they've got NOTHING on civVI barbs).