Hello everyone, in my last game (Fractal, Immortal, small map, normal game speed) I've had an isolated start. Other 4 civs were on the same big continent overseas.
There was a villager's hut on the hill, guarded by standing fortified barbarian archer. It was a well defended position, and because archer stayed on the hill all the time(more than 5000 years), I left it for better unit to solve. REXing and teching peacefully in game and cursing isolated starts loudly in RL.
Then overseas tech leader come to say me that I were very backwarded civilization (like 10 techs behind), I've anticipated that hoping for some early wars betwen them, none of that happened.
I finally killed that barbarian guy on the hill. Popping up..... ASTRONOMY !! Hell, very advanced villagers. So advanced that none of overseas civs have it either. So I traded it for Education from one civ, and for Nationalism from another immediately. Voila! About 6000 beakers ahead from one hut.
Is it a possible strategy to left corner hut/huts for later use when starting isolated? I would go so far, that next isolated game, I will consider guarded hut a factor when deciding placement of my cities.
EDIT:
To make this thread based on my bad knowledge more interesting, I would like to ask people if they have any experience with hut guarding barbarians, and what they found in the guarded hut. So far, I am on 2 techs from 2 guarded huts in my games. Just curious if there is some hidden guarded hut modifier.
There was a villager's hut on the hill, guarded by standing fortified barbarian archer. It was a well defended position, and because archer stayed on the hill all the time(more than 5000 years), I left it for better unit to solve. REXing and teching peacefully in game and cursing isolated starts loudly in RL.
Then overseas tech leader come to say me that I were very backwarded civilization (like 10 techs behind), I've anticipated that hoping for some early wars betwen them, none of that happened.
I finally killed that barbarian guy on the hill. Popping up..... ASTRONOMY !! Hell, very advanced villagers. So advanced that none of overseas civs have it either. So I traded it for Education from one civ, and for Nationalism from another immediately. Voila! About 6000 beakers ahead from one hut.
Is it a possible strategy to left corner hut/huts for later use when starting isolated? I would go so far, that next isolated game, I will consider guarded hut a factor when deciding placement of my cities.
EDIT:
To make this thread based on my bad knowledge more interesting, I would like to ask people if they have any experience with hut guarding barbarians, and what they found in the guarded hut. So far, I am on 2 techs from 2 guarded huts in my games. Just curious if there is some hidden guarded hut modifier.