I'm sorry but...
I lol'd
From my last game (King).
Apart from me there was one another powerhose...
I lol'd

From my last game (King).
Apart from me there was one another powerhose...
It might be even trying to be smart, but the point is that the current strat of "get furious with advanced people" does give worse results than the strategy "simply stay quiet and mind your own business" . So , as it is not, that strategy is actually making them dumber ...I think that's what it's trying to do. It's just not capable to find any other options so it goes for the suicidal ones.
Maybe, but the fact is that even the civ IV AI, that even in it's better BtS AI version is not a portent of wisdom, does that better than civ V AI ... and that is to say a lot.As much as an AI player manipulating other AI players would be awesome I think you're demanding a bit too much.
That is the main point. They are not sound ... in fact they are stupid beyond reason. The main base of this AI is to assume that it can never count with a cooperative partner and it has to solve the problems of the world by themselfes, even if they lack the ability to do so. In other words, using the good ol'prisioners dilemma jargon , they consistenly choose to betray instead of cooperating , when even in a system that has limited memory, cooperating until backstabbed is the better solution.I agree that there is much room for improvement, but I think the basic foundations of AI reasoning are fine. They just need to make it more capable at what it's trying to do.
Oh, lol. I think I just realised why the high-difficulty AIs were not attacking me in the last few games I played. It might be because my empires were small and my armies pathetically weak. If the AI is more likely to become hostile towards you if it perceives you a threat, does that similarly make it more likely to be friendly with you if you aren't a threat?
I think some of you have already seen that screenshot of the China blob of death that never bothered to annihilate me. I had like 2 samurais and a couple of musketmen or something pathetic like that. I was never attacked by any of Greece, Rome or China. None of them even went hostile towards me.
They like it if you have a small number of cities, but a weak military should be bad for foreign relations since it's basically an invitation to get conqured. However, I have read somewhere that the AI uses open border agreements to determine your military strength. So if you weren't allowing open borders and they didn't know how pathetic your military was that could have prevented them from attacking. then again I'm not sure how reliable the source was so it may or may not be true.
Sorry, haven't seen this when posted
It might be even trying to be smart, but the point is that the current strat of "get furious with advanced people" does give worse results than the strategy "simply stay quiet and mind your own business" . So , as it is not, that strategy is actually making them dumber ...
Maybe, but the fact is that even the civ IV AI, that even in it's better BtS AI version is not a portent of wisdom, does that better than civ V AI ... and that is to say a lot.
To add, the Civ V big lines are clearly geared towards a gamer AI, and you can see that by the diplo enviroment in general. So it needs a cunning and scheming AI far more than civ IV, that is far more based in inter-player cooperation. Delivering a game like this with a AI that has no more tricks in the sleeve than civ II ( or it was I ? ) had, the "gang-banging on the advanced guy" , is beyond stupid ...
That is the main point. They are not sound ... in fact they are stupid beyond reason. The main base of this AI is to assume that it can never count with a cooperative partner and it has to solve the problems of the world by themselfes, even if they lack the ability to do so. In other words, using the good ol'prisioners dilemma jargon , they consistenly choose to betray instead of cooperating , when even in a system that has limited memory, cooperating until backstabbed is the better solution.
That is why i said the civ V Ai developers needed someone to remind them those basic facts of game theory. The strategy they employed is fine in 1:1, but it goes down the drain as soon as you put 3 or more people on the map ... and civ games rarely have only 2 players![]()
Ok, let's break it out:What worse result? There is only one winner, everybody else is a loser. And it doesn't automatically get furious with advanced people. Corn Planter mentioned that Harun previously lost most of his empire to him so that was a bad initial relation before even factoring likelyhood of victory.
I haven't said that eitherCiv IV AI manipulates other AIs? Wow, I never noticed that.
I would like to see the AI:Can you elaborate what you would like to see the AI doing which it isn't doing? I mean appart from better combat AI.
Now you touched another point: the fact that civ V is as good in calculating who is a threat to a win as it is in knowing what friendships are important at the momentThe AI actually is willing to cooperate for quite a time, until factors such as too close borders, limited space for expansion, or your aggresive warmongering make it turn against you. And of course the leaders have different personalities as well. Montezuma doesn't get upset if you're a bloodthirty warmonger, but Gandhi does and Ramses hates it if you build too many wonders.
Now I agree that the AI in general is bad, but that is mostly a problem of the tactical combat AI. The grand strategy AI is reasonably good.
But that also means you can forget diplomatic victory if no one will even vote on you if you have a chance to win with it. Then whats the function, you could just disable it.Because the AI knows it's playing a game and wants to win. In Civ IV the AI didn't know they were playing a game and would happily vote you into victory if you were a swell guy/gal. I guess that's something they didn't want in Civ V (I'm guessing here as I haven't had any non-violent finishes yet).
I say write diplomacy on the side of a Nuclear Missile and drop it in his capital... I bet he will be little nicer to you while you negotiate his surrender![]()