Gough Whitlam
Chieftain
- Joined
- Apr 22, 2012
- Messages
- 32
It's been announced that combat will take considerably longer to resolve in G&K and this got me thinking how it will affect Japan's UA.
IMO Japan is the toughest civilization to play against in terms of military might because it's units constantly pack a punch and I find it takes a lot more ranged units to stop them (I choose ranged units because this negates Japan's UA). However, if combat takes considerably longer to resolve, this means that units will be fighting damaged for a lot longer. I believe Japan is currently considered to be a top tier civilization, but will this change cause them to be even tougher to play against?
IMO Japan is the toughest civilization to play against in terms of military might because it's units constantly pack a punch and I find it takes a lot more ranged units to stop them (I choose ranged units because this negates Japan's UA). However, if combat takes considerably longer to resolve, this means that units will be fighting damaged for a lot longer. I believe Japan is currently considered to be a top tier civilization, but will this change cause them to be even tougher to play against?