Darkness
Shadow creature
Inherited turn: We appear to have an interesting name
And were in a pretty bad position. Challenging, eh? 
1 2950 BC: Persians start building the Pyramids.
2 2900 BC: Nothing
3 2850 BC: Bejing grows to size 5. Sliders adjusted to prevent riots the next turn.
4 2800 BC: Babylon starts building the Colossus. A Roman archer appears outside our capital. Ceasar has some gold Alphabet and Iron Working, but he lacks Masonry and Ceremonial Burial. Hes, however, not willing to trade.
Persias got the Wheel now, but we cant get it.
5 2750 BC: Nothing
6 2710 BC: Nothing
7 2670 BC: Granary finished in Bejing, settler started. We meet the Americans. They have all the techs we have and Alphabet. The Americans will meet Rome soon, so well try to trade with Rome again, to at least get something for masonry and ceremonial burial, which theyll probably get from the Americans in a few turns in exchange for iron working. And Ceasar is willing to trade. We get Iron working for masonry, CB and 36 gold. We trade IW to the Americans for alphabet and 19 gold. Babylon now also has the Wheel, but not alpahabet so we get the wheel for alphabet and 13 gold. We sell alphabet to Persia for 89 gold.
The result of this trading round: Tech parity and we made 59 gold.
We start researching mathematics at 10% (40 turns)
8 2630 BC: The Americans start building the Pyramids.
9 2590 BC: Bejing grows to size 6. We meet Korea. They have writing and contact with the English and the Iroquois. They dont have IW and the wheel. We get writing and both contacts for IW, the wheel and 106 gold. We proceed to sell the contacts around, otherwise the Koreans will do so
10 2550 BC: One stupid move of mine moves an exploring warrior into Roman territory.
Were in a tough spot as there is only jungle remaining to settle
I didn't make a dotmap (sorry, not time), but I generally prefer close spacing in cities. I'll leave this up to you though, as I'll be away for four days (workrelated
)
Good Luck, we're gonna need it....
The save:


1 2950 BC: Persians start building the Pyramids.
2 2900 BC: Nothing
3 2850 BC: Bejing grows to size 5. Sliders adjusted to prevent riots the next turn.
4 2800 BC: Babylon starts building the Colossus. A Roman archer appears outside our capital. Ceasar has some gold Alphabet and Iron Working, but he lacks Masonry and Ceremonial Burial. Hes, however, not willing to trade.

Persias got the Wheel now, but we cant get it.
5 2750 BC: Nothing
6 2710 BC: Nothing
7 2670 BC: Granary finished in Bejing, settler started. We meet the Americans. They have all the techs we have and Alphabet. The Americans will meet Rome soon, so well try to trade with Rome again, to at least get something for masonry and ceremonial burial, which theyll probably get from the Americans in a few turns in exchange for iron working. And Ceasar is willing to trade. We get Iron working for masonry, CB and 36 gold. We trade IW to the Americans for alphabet and 19 gold. Babylon now also has the Wheel, but not alpahabet so we get the wheel for alphabet and 13 gold. We sell alphabet to Persia for 89 gold.
The result of this trading round: Tech parity and we made 59 gold.

We start researching mathematics at 10% (40 turns)
8 2630 BC: The Americans start building the Pyramids.
9 2590 BC: Bejing grows to size 6. We meet Korea. They have writing and contact with the English and the Iroquois. They dont have IW and the wheel. We get writing and both contacts for IW, the wheel and 106 gold. We proceed to sell the contacts around, otherwise the Koreans will do so
10 2550 BC: One stupid move of mine moves an exploring warrior into Roman territory.

Were in a tough spot as there is only jungle remaining to settle

I didn't make a dotmap (sorry, not time), but I generally prefer close spacing in cities. I'll leave this up to you though, as I'll be away for four days (workrelated

Good Luck, we're gonna need it....
The save: