Jebel Barkal

What will the bonus be?
We cannot have a wonder that allow you to select a new belief since the amount of existing beliefs(28) perfectly matches the number of maximal religions.(7)

Also, there're already wonders that grant you prophet/ apostle/upgrade to apostle/charges of apostle/missionary

So, what will the wonder grant you?Free missionaries? Or discount when purchasing religious items?
 
unless of course the patch is added new beliefs
 
Can somebody correct the title? :) It's Jebel, not Gebel.

wajYhHK.jpg
 
I know it's to do with tile placement rules, but it really bugs me that you somehow construct a mountain out of thin air to put these wonders on.

Jebel Barkal (along with the Potala Palace, Cristo Redentor and Petra) really should be required to be placed on a mountain tile.
 
I know it's to do with tile placement rules, but it really bugs me that you somehow construct a mountain out of thin air to put these wonders on.

Jebel Barkal (along with the Potala Palace, Cristo Redentor and Petra) really should be required to be placed on a mountain tile.
Excellent point — although I think I would require that Petra be placed on a desert hill, since that's basically where it is in real life.
 
Can somebody correct the title? :) It's Jebel, not Gebel.
according to wikipedia, both spellings are equally correct. (and often written differently in each language, so that it sounds right when spoken in that language)
In the English wikipedia it is written with J, in the French, Italian, and Spanish wikipidia it is written with a G. Just to name a few.

Edit: I can imagine that in different localizations, the name changes, too. For example the Ruhr Valley becomes Ruhrgebiet (Ruhr Area) in German version of the game, rather than Ruhrtal (direct translation)
 
Last edited:
according to wikipedia, both spellings are equally correct. (and often written differently in each language, so that it sounds right when spoken in that language)
In the English wikipedia it is written with J, in the French, Italian, and Spanish wikipidia it is written with a G. Just to name a few.

Edit: I can imagine that in different localizations, the name changes, too. For example the Ruhr Valley becomes Ruhrgebiet (Ruhr Area) in German version of the game, rather than Ruhrtal (direct translation)
While that may be true, the only spelling in Civ that we know of, is with a J.
 
Can somebody correct the title? :) It's Jebel, not Gebel.

wajYhHK.jpg

Done. I wasn't sure which version they were going with.

I know it's to do with tile placement rules, but it really bugs me that you somehow construct a mountain out of thin air to put these wonders on.

Jebel Barkal (along with the Potala Palace, Cristo Redentor and Petra) really should be required to be placed on a mountain tile.

It bugs me too. Mont St Michael is another one.

Back to the topic at hand: could it possibly act as a temple for nearby cities so they can build apostles? Or maybe it will act as a holy site? Or as Eagle Pursuit said, it could grant a second pantheon bonus. Maybe it makes the city that built it a second holy city?

So many options...
 
Done. I wasn't sure which version they were going with.



It bugs me too. Mont St Michael is another one.

Back to the topic at hand: could it possibly act as a temple for nearby cities so they can build apostles? Or maybe it will act as a holy site? Or as Eagle Pursuit said, it could grant a second pantheon bonus. Maybe it makes the city that built it a second holy city?

So many options...

Depending on how expensive it is to build, it probably won't act as a Temple. Wonders are usually more expensive than Temples. Stonehenge already acts as a Holy Site for the purposes of founding a religion. So I doubt this would do that also.
 
Maybe it'll be like the Venetian arsenal but for ranged units. Just to give everyone a melt down ;)
 
Random possible economic / religious bonuses that I'm thinking up right now (some overlap with beliefs, none based on anything specific about the wonder, all probably unlikely):

Purchase religious units with gold
Increasing passive religious pressure
Increased religious pressure to cities you send trade routes to
Extra trade route per holy site (maybe capped at one per city with CH/Harbor)
Trade routes produce additional faith
Receive gold whenever converting a city
Purchase tiles with faith
Purchase CH/Harbor buildings with faith
Increased theological combat strength (perhaps limited to friendly civs)
Heal religious units at other locations (eg. at holy sites of friendly civs, or holy sites of cities following your religion)
Increased religious unit movement speed
Religious units can cross mountains
 
The effects of Jebel Barkal were finally revealed in the livestream. It provides faith for cities within six tiles and it has to be built on desert hills.
 
The effects of Jebel Barkal were finally revealed in the livestream. It provides faith for cities within six tiles and it has to be built on desert hills.
Could you offer the exact time? I don't quite notice this. It seems that it just increases faith output for desert tiles in that city.
 
Could you offer the exact time? I don't quite notice this. It seems that it just increases faith output for desert tiles in that city.
I'm afraid I can't, but I think that it was said when they were playing the scenario as Nubia.
 
Back
Top Bottom