RedCourtJester
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While we are at speculations, one piece of information that we are missing is the role of personas. Any speculation that revolves about leaders as „glue“ requires an assumption on personas.
We know the game releases with 18+ leaders and personas. We don‘t know the ratio between these categories, and neither whether the count includes the two Napoléons nor Tecumseh (I’m inclined to think they are included as they are free and available on launch). As we are getting 4 additional personas with deluxe/founders, I wouldn‘t expect too many personas in the base game. Maybe 3-5 and 12-15 leaders.
Now the vital piece of information about personas is whether they have different associated civs. I‘m unsure of this so far. For someone like Ashoka (who is a good candidate for an alternate persona at release due to the nickname), different unlocks seem unlikely imho. However, for Napoléon and Augustus, this would make sense. Revolutionary Napoléon maybe doesn’t unlock Spain and the Netherlands, but America, while Emperor Napoléon unlocks Spain (and Italy). Plus, this would make personas more distinct and thus you get more mileage out of them. Hence, it might be an option for some personas.
Sweet yea, so I have a working theory about this, but it's in the range of somewhat to highly speculative past a point. And there is some foundational logic that is kind of lengthy, but please bear with me.
Leader Pathways:
First, the foundation: leader pathways. I think what we are seeing with Hatshepsut trailer revealing Abbasids, Augustus trailer revealing Spain, and Confucius trailer revealing Ming, is that each leader will have a single preferred pathway that defines our old idea of a "civ," just across three eras (which, if we are assuming the leaders are indeed acting as logical threads, we could very comfortably point toward Mamluk, Italy, and Qing being the termination points for those regions/leaders). I think it exists to acclimate the old idea of Civ into VII's three era model so fans aren't totally alienated, as well as make solo play, if the player chooses to feel more like playing against the old idea of a "civ+leader." We've already been given indication for this, to some extent.
I also think that, almost as a necessity of game design, if the leaders are defaulting down a particular pathway specific to them, it makes sense to give each leader a different preferred pathway. Example would be (please treat these as hypotheticals, however sure I may be of them): Cnut leads Norse -> Normans -> Britain ("the Norse path" defining "the North Sea Empire"), but Henry the Lion leads Norse -> Teutons/Hanseatic League -> Germany (the "Prussian path" defining "Hanseatic Germany").
This accomplishes a few pretty important things for solo play (because we know none of it matters in multiplayer). The most important one, mechanically, is that if distributed roughly evenly (which will happen to some extent naturally if you try to utilize each civ in as many adjacent pathways as are natural), AI will not be outcrowding itself for preferred civ choices. The second most important one, is that it prevents AI from ever feeling "similar" to each other as compared to sharing two (and to some extent does better job at "defining" the idea of each civ as it develops), which just increases distinctiveness and immersion and reduces disinterest by the solo player. And the third, is that, on the player side, if a player wants to play Civ the old way, in a predictable, consistent, plausible three-era path, they pretty much can.
Consequently, it follows, that we would want a game where no two leaders share the same antiquity -> exploration or exploration -> modern era path (and as yet to be seen, antiquity/modern, although I think there is a case that those kind of paths can instead feel like "alternate leaders; but I think otherwise the other two features are necesssary).
What I do know about Napoleon is that, if the "preferred leader pathway" pathway guides design, we don't have a unique pathway for him at launch. He can't do Rome -> Normans -> America, that is taken by Benny. He can't do Rome -> Normans -> (modern), because that is Augustus' preferred pathway. And no other pathway makes sense for Napoleon.
Now, granted, let me address a potential counterargument. Couldn't Augustus be progressing to Byzantium instead, and Napoleon progresses Rome -> Spain -> France? I don't think that's particularly likely. For one, each antiquity leader video has almost outright stated what their preferred exploration era civ is (Hatshepsut's Abbasid, Confucius's Ming, and Augustus's Spain). And for two, when I was hashing out permutations, Rome -> Byzantium -> kind of naturally wants to lead to Russia as a sort of mirror to America, while the idea of "Byzantium" wants to be represented by Greece -> Byzantium -> Ottomans (as Greece kind of ties back better geographically to Ottomans and culturally to Byzantium, and when you look at the three you can definitely claim both Greece and the Ottomans were "Byzantine."). So, in as many words, I do still think Augustus leads into Spain, and Napoleon has no preferred pathway.
So, what do we do? How do we reconcile Napoleon's pathway? Well I noticed he leads the "French Empire." And we all have been noting what a weird choice that was, because it was a blip in time, and kind of tyrannical/inconvenient for Europe, and not a great representation of modern France overall. In fact, one could say it covered so much territory, how would you even begin to draw the most satisfying path to it (I think France isn't the best example of this idea of lacking a clear pathway, but see below.)
To help lead into the idea of what I am getting at: a brain teaser. If we never get modern Spain, where does the inevitable Spanish leader progress? Perhaps Mexico (New Spain), but then how would we fairly represent the colonialist legacy in New Granada, Peru, and Rio De Plata? We can't have Al Andalus -> Spain -> Colony for all three pathways, even if they have different leaders. If we get Alexander as a leader, where does he go to in exploration era? He can't go to Byzantium, that doesn't feel like him; could go to Sassanid I suppose, but then where after that?
EDIT: He likely does have a unique pathway, I was just trying to keep Europe lean. Carolingians/Franks very likely.
Enter what I am calling "Mega Civs," which Civ VII seems to be calling "Empires." Those brief periods of cults of personality where a single leader (or powerful dynasty) took a civ so fast and so far, we almost don't really identify it as any particular culture so much as a "movement that took over an entire continent/subcontinent." Where we don't really have a good answer as to a specific origin or ending point for that leader's legacy. This is different from India and China having endured over centuries. I'm talking things like Alexander's "Mega Greece," Attila's "Mega Xiongnu," Isabella's "Mega Spain," arguably Al-Walid's "Mega Arabia" and Genghis Khan's "Mega Mongolia," Victoria's "Mega Britain," Roosevelt's "Mega America, Stalin's "Mega Russia," etc. (I'm expecting these leaders to be to some extent "additional content," like say a third leader in a 4 civ expack, and not normally the express focus of DLC packs).
What I think "Imperial France" is, a civ specifically associated with Napoleon, is a kind of "upgrade" for France when you lead France with him. I have no idea precisely how this changes the normal France civ mechanically (it may even be a totally different "civ," although I am currently speculating that it isn't), other than the very reasonable assumption that "Imperial France" does not have to progress from Rome -> Spain/Normans. It likely has some degree of free progression from multiple civs.
But this could (and likely does) solve the issue of Napoleon's persona and preferred pathways. Napoleon's French Empire does not need any specific progression. It can likely proceed from any prior civ (or maybe a continent-defined subset like Normans, Spain, Byzantium, Teutons). Both systems, which might, and to different degrees, through chance share a progression with another civ, will be relatively rare because we are only talking a very small handful of leaders with "Empire" upgrades.
And that, is the rather long explanation of how I think Napoleon personae will progress. I also think that, as a matter of practicality, the only leaders to get these persona packs are those that lead "Mega Civs," because that avoids the pathway issues.
EDIT: Mega Civ theory is no longer needed thanks to @stealth_nsk pointing out Ashoka and Ben likely having alternate personae.
Addendum: "Micro States"
I have a less clear idea of how these micro civs might express leader personae, but for similar reasons I think they may fall into that same sort of "pathless" category that will make personae easy to implement for them. We may know whether this is the case as soon as Crossroads of the World is announced.
I think it is less likely the Micro State theory holds either. Most likely it's just Assyria -> Sassanid -> New civ and Babylon -> Sassanid -> New civ. Though I have no idea where they would progress from there, so maybe Assyria and Babylon will need exceptions. We will need more info, I think.
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