Joao II Noble in 990 BC on Huge Pangaea, Marathon speed - out of ideas

And it's... over :) AD 1576. Domination victory!

Spoiler :
joaoiidominationvictory.jpg


That marathon speed felt much easier than quick speed for instance. Being able to research Liberalism in 1100s WITHOUT missing any medieval military techs says everything. On Quick speed I didn't manage to do it before 1400s or even 1500s...

This Pangaea map had a strange shape though. It was vertically stretched, but horizontally narrow. That explains the constant barbarian annoyance coming from the north...

Spoiler :
joaoiipangaeaoverviewad.jpg


The end score is really hilarious
Spoiler :
joaoiifinalscore.jpg


How is it possible to end up almost 10x Augustus Caesar level?
 
Sorry for the late reply. I'll try to summarize as much as I remember how I won the game.

First, I have to admit that I sinned a little bit - I disabled tech trading/brokering from the game settings. After reading comments to this thread

http://forums.civfanatics.com/showthread.php?t=479955,

I learned that disabled tech trade makes the game easier than it would be otherwise.

OK, as I wrote earlier, I rushed France and America with warriors. Some more experienced players may comment, but I guess that early military expansion contributed a lot to the victory.

However, by 990 BC my economy was crippled. I followed the advice about assigning scientists in my cities which helped me to keep my research going. I completed the Mids and adopted Rep and Slavery. Since my economy couldn't afford neither peaceful nor military expansion, I spent the whole classical era and most of the medieval era by developing my existing cities. My military was busy with resisting Barbarian attacks, but I captured a few of their cities too.

My most important trading partner was Charlemagne whom I tried to keep pleased/friendly. Somewhere in 8th-9th century AD, I agreed to assist Charlie in his war against Hammurabi. My knights easily ran over Babylonia.

The next target to my knights was Churchill. Because he is Protective leader, I needed trebuchets to support my knights on city attack. England, being on the verge of destruction, got vassalized by Bismarck who also was a master of Ramesses II. So, I suddenly was at war with 3 civs. Only to be soon followed by Sitting Bull who declared his own independent war against me.

My knights and pikemen easily resisted all attacks, but only after I got cuirassiers I managed to achieve decisive success on the offensive. In early 15th century I discovered Rifling and since then the AI was no match to my cavalry armies.

So, as a conclusion, my military strategy relied on mounted units starting from knights. Assisted by trebuchets/cannon while attacking cities and pikemen/musketmen/riflemen as stack defenders. Paris became my military powerhouse (Heroic Epic + 4-5 Great Generals) which constantly spawned Combat IV cavalry by the end-game.

There is a game control feature, I found extremely useful - ALT+left click on an unit production icon in city screen. Unit production queue is invaluable tool that helps to stay focused. No more dilemmas like "I have trained a Rifleman, what should I do next? Oh I know, let's build a Theatre! It would be way cool!" :) 2 years of civ4 experience and I didn't know before that such feature existed!
 
I've had a similar problem playing as Shaka. Normal Pangaea map script that was Normal speed however. The 'Ikhandas' saved my butt from STRIKE.

Got an ending score of 145,000 at 1170 AD.
 
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