JOE-03 - Xenophobia Returns

Jkaen said:
Once that has done I need to know where we heading with the capital, are we specialising it at all, and if so how

It's really too late at night for me to be posting, but, I think Kyoto, err, Pristine Lake, err Pureland Waters ;) will be an amazing commerce city. We have enough hills around to make our second city a production beast.
 
I see we are 3 turns from workers, am I right in thinking we are 6 turns from bronzeworking? If so I will start on a settler on forest chop it as soon as I can.

Sounds about right. If I was playing single player, I would plop a mine on the hill 1W of Kyoto, whilst waiting for BW. When BW finishes, I would research AH, :hammer: away until AH comes in and hook up the cows, work that tile and continue chopping if necessary.

I think we're going to be making Kyoto a research machine as it's the only site with plenty of grassland. All the grassland should be cottaged. This probably won't occur on your turn, but as armstrong suggested, we should build a library and use a science citizen to generate a great scientist for academy.

I think your fifteen turns will be spent chopping...hopfeully you'll be able to found our second city (bronze is a priority, and hopefully one of the planned sites will cover this). The theoretical bronze city could crank out a barracks and churn out nothing but axeman until we have a SOD, then send it to terrorize The Unclean.
 
Take a look at 5E of the pig. It seems like a good settling spot. Good production city, good money city, as well as kinda good "chokepoint" (at least to prevent Mao from settling into "our" land (that is if the southern part can be choked as well....)

Just a thought.
 
Don't forget the hills... plenty there as well. I think that one city can probably take Mao all by itself :D
 
berserks01 said:
I think that one city can probably take Mao all by itself :D

That's why I really like the pig-gold site ;) We can just whip axemen out until it's down to 1 happiness, and then run the gold. It will take until the AD's for it to recover, but with the gold it will never be a drag on our economy - if we make sure to get 60 hammers per whip, we can raise an army of 8 axemen (4 :whipped:) in that city in about 10 turns. Everything else can focus on infrastructure. We'll need an obelisk for it to work it's two good tiles, though...
 
Welcome all, would you like to hear tales of daring and battle?

Well tough, listen now to the tale of Jkaen the Idle :king: :

Jkaen's reign began in the year 3400 BC, and lasted many years, but the mark left on the history books is light indeed, his earliest years was spent directing the national army towards an outpost that had previously been spotted by JesusOnEez the Wise, however taking 60 years to draw near to the site, they found it was no longer there! Determined to find where these people had gone Jkaen commanded the army to continue heading in this direction

I didn't think Mao would have gotten to it to pop it, so wondered if we had a civ under us

Some short years later a working party was formed, and lacking other knowledge, began work on Cow Street.

You all name the cities and units, I get to name the roads! :D Thought I may as well hook the cows up as it will need to be done eventually and there is little the workers can do at the moment

Deciding it was time to spread the empire orders were made for preparations of a new group of settlers to form up in the village square. As there was as yet no village square built, it was forseen this mayu take some time

The army continuing its manovours South West found coastline there

sea.jpg


Continuing his explorations they pushed on in that direction until they found tundra and ice on the horizion, not having brought their winter clothes they turned back towards the north defending themselves against a lion attack on the way.

Hit screenshot too late and got a rubbish picture, took him down to 1.1 /2 health

While this attack was going on nearer to home Cow Street was now finished, and lacking other direction work began on a road from the North of the city named 'Road to Nowhere'.

Now wounded the army headed back to the city to see to its wounds, although before it reached rumours were already spreading about new advanced weaponry!

coptech.jpg


The search went out for materials to build these new arms, and one site was found nearby

copper.jpg


With this technology now learnt, and the first stones of 'Road to Nowhere' lain the workforce ran to the forest to provide timbers for the new group of settlers forming in the city.

Finally bored of the inactivity of this most idle of monarchs he was overthrown in 2950 BC by Chief Talamane I, but that is a story for another night
 
Sorry for the sparse report, but I really did very little in my 15 turns :(

My report clear enough or do you want it broken down into a turn by turn account?

The save
View attachment 127933
 
The search went out for materials to build these new arms, and one site was found nearby

Could we have asked for that in a better place! :D

Turn report was fine. I must admit that this is the first SG I've done my own turn reports "in character" as opposed to a more traditional rundown of events. I think it makes it more of a story personally. Things are going to be sparse for a few more turnsets...'tis the early game.

If you (and everyone), could post an update roster at the end, that would be cool).

Let's get our Axemen up and running! :hammer:
 
OK, got it. Play/post tomorrow. I will take a look at the save tonite and post any questions or observations.
 
Okay, things look pretty good. I don't agree with researching hunting, though - I don't see the purpose, since we have bronze - we have no hunting resources, but we have 2 wheats nearby, so an Agriculture -> Animal Husbandry is prolly better... but now that we have that many beakers into hunting, we might as well. :) Since we can't tech trade, we'll need to get it eventually...

I'd really like to place a city here, dependent on scouting:

Civ4ScreenShot0055.jpg


With all the desert, it will be a pretty weak city in the end game... but... it will be huge early game. At size 4, it can work the pigs, gold, bronze, and plains hill for huge production and commerce. It also secures +1 happy with the gold, and gives us bronze for axers. I think this is the city to purge the "unclean" on our continent with ;) If there's a food resource in the inky black, even better! Getting an obelisk in there is a high priority, though.
 
The reasoning for hunting was not for hunting, was for archery. the barbarians are going to start raging soon and I didn't want us to be stuck with warriors, especially as I don't know how long it will take us to hook up the copper
 
Without a spare scout or warrior, and with Kyoto building a settler, i played cautiously. Healed the warrior so he would perform escort duty, and chopped a second wood tile to get the settler out in a reasonable period of time. Building another warrior for scouting/garrison duty. The setter is on his way to the production city site:

Joe03_2650BC.jpg


Once we get archery, we MUST get animal husbandry. Because Kyoto is not growing, it will take 18 turns. Call me a crank, but a start with cows and not getting AH ASAP is :smoke: under ordinary circumstances. Archery's required turns dropped to 7, which means Mao got it.

The Save 2650 BC
 
Okay, consider this a "got it." Before I play though, I'd like to get a general consensus on where to send the settler. Right now, I'd lean towards holding him back a few turns, and stepping up on to the gold hill with our warrior to see if any food resources are around.

I'd like to secure both the gold and the bronze with him - that would place a city either 2e1s (to get the pigs, also) or around "Production City" (depending on resources.

What do y'all think? :)
 
I think the city here site may be best, but we need to know whats east of that point, I agree with holding him back and scouting with the warrior
 
Also agreed with armstrong's site. It'll be a great whipping city to raise an early army against The Unclean.

If we can afford it, it may be worth having a Worker escorted by a Warrior building a road towards The Unclean, so we can get the Axemen army to its destination quicker.

Only if we can afford the time however.
 
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