Okay - I took a look at the save... We have a worker, 3 warriors, and a curraugh.
We have a setter in the queue due in 4, with growth due in 5. This is actually not bad... our regent/monarch level guys will need to get used to the unhappiness levels on Emperor.
There are a couple of Goody Huts we could pop, possibly getting a tech.... Or we could wait until the settler is finished, and maybe pop a settler.
My thoughts on build orders: After the settler is finished, start a curraugh. Sail it in the opposite direction that the last one departed.
Here are my thoughts on settling: (see dotmap in next post)
Top priority: 3 tiles east of the capitol, hilltop next to a cow. This would make an excellent site for workers and an occasional settler. Fresh water available (no need for aqueduct).
Second: 4 tiles SW of capitol, forest site. Good general city site. Fresh water.
Third: N-NW-NW of our capitol, hilltop next to wines, captures a wine that cannot be worked by our capitol. This is another food rich site. Fresh water. Coastal. Could be settled quickly once roads are complete over 2nd wine.
Fourth: 3 S of capitol, coastal, next to fish. No fresh water.
Next: Wheat sites (2 of them) both have fresh water. Might be able to settle one from cow town.
Lowest: The site to the far NW gets a fish, no fresh water. Low priority at this point. Might be able to settle from cow town.