OK, so more production from the land improvements. Higher yields from quarries, lumbermills and pastures is just what was needed, but... I'd still miss much bigger impact of workshops and factories, especially with citizens working in them, in comparison with what raw production you get just from the land and trade routes. Now ok, T3 buildings, as I understand, will let you gain +3 prod, if you staff it fully with 3 citizens? 6 prod from 3 citizens buffed to 9? That's what - two new lumbermills? Mhm... Aren't IZs being nerfed even further this way? What about railroad impact?
Maybe it is time to devalue mines on barren hills without resources and add cogs to them only if the city has a staffed workshop, and another buff for being in the coverage area of a staffed factory? As it is now, IZ still sounds very weak comparing with what you can get from the land and trade routes. Give at least adjacency from the lumbermills...
Good to see you! Anything in there worth some dancing bananas to you?These are all welcome changes! It's making me want to play Civ6 after 4 months!
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Ignoring England which has ironically become more German (maybe the monarchy should be German?) with 20% off IZ and +4 prod to each powered IZ building what have they really done?Aren't IZs being nerfed even further this way?
Ignoring England which has ironically become more German (maybe the monarchy should be German?)
the specialist slots are not in buildings, but in districts, you don't choose a particular building to put the specialist in after all.Ignoring England which has ironically become more German (maybe the monarchy should be German?) with 20% off IZ and +4 prod to each powered IZ building what have they really done?
Workshops are still not that cost worthy, nor factories... and I thought specialists only get +1 if in a T3 building which is near nothing but if it is per specialist it’s OK. A cheaper T3... was there anything else?
it's a tier 3 building buff first and foremostI like the idea of the specialist buff, but +1 on the Tier 3 building might be a bit not enough to make much of a difference.
As far as we are concerned they are mostly German with a smattering of Greek madness.isnt victoria ancestors at least partially german anyway
- as they should be!they will still get torn apart by musketmen.
ok, then how do you stop musketmen if you don't have horses?Concerning the pike and shot: - as they should be!