It's clearly intentioned that the changes in this patch may require you to drop a level in difficulty. I don't necessarily agree with this intention, but the matter of whether the difficulty level of the game is affected by the patch should not be a point of contention.
It's the context. When Greg says it, he's saying that the patch is going to make the game harder. I accept that, and I realize that I probably won't get to play the vanilla civs at Deity. (And I expect to have trouble with my "weak" civ, America, on Immortal.) When Tuxurce says it, though, he's not saying the game will be harder, he's basically just covering up for his mis-post on the happiness difficulty thing. (ie, if he'd said "yeah, it might be harder, we might have to drop down" instead of "
you might have to drop down", it'd be fine.)
Aside - there are good reasons to try to compensate for spot-difficulty problems with specific strategies, rather than a blanket drop in difficulty. I'm very good at combat, and I like to play late eras - dropping down takes away the AI's late game bonuses, which for me makes the game less fun at the point where I like it the most.
The point is that whether dropping down might be indicated isn't the issue - it's Tuxurce's inclination to tell others what to do in a confrontational manner. It's a pattern with him, ie, responding to MkLh yesterday in a tech discussion comparing civ 4 and civ 5...
It's pretty clear from what you wrote that your only point is to favorably compare Civ4 to Civ5 on a thread about the latest patch notes. So enjoy your preferred game, while I continue to enjoy mine.
so I guess MkLh is relegated to civ 4 and I'm stuck playing Prince. This sort of thing just isn't appropriate, it derails reasonable discussion.