hrochland
Prince
Very good work
thanks

It's odd - the buildings i made (Toltecs not among them), i scaled closely after existing stock buildings (imported in the same scene). However for some reason using the Scale/Node defines of the "prototype" buildings has prooven ungood at various occasions...
How do you alighn scale buildings ? Just from visual examination / experience ?
On the matter of religious icons. I was a bit surprised you didn't recycle existing ones from the Firaxis mods in Civ.
I made an assembly of them:
I am using these buildings in my mod (non-modular), and some of them have pink areas, where I suspect they are using textures from another building. The affected buildings are the Zoroastrian Cathedral, Shinto Shrine, and Zoroastrian Shrine. Any ideas on how to fix this?
Cheers,
ripple01
Yes, sure, but why using the same scale as the stock buildings have not workThat's mainly because the base scale of the stock buildings isn't 1 in xml files. So you can't really depend on them.
Yes, sure, but why using the same scale as the stock buildings have not work![]()
You need to make sure all the needed textures are available.
For Zoroastrian Buildings (all but monastery) you need the Fire_*** textures from the Zoro-buildings folder.
The Shinto Shrine uses ShintoTemple_ENV.dds
Yes, sure, but why using the same scale as the stock buildings have not work![]()
Yes, sure i know that. That is why i took exactly the nodes/scale the particular building i used for reference was using.
Ok... I reverese engineered from my notes some of the buildings i used for reference... So Example:
Wooden Hall - AsenCathedral
<LSystem>LSYSTEM_2x3</LSystem>
<bAnimated>0</bAnimated>
<fScale>1.8</fScale>
<fInterfaceScale>0.6</fInterfaceScale>
<Type>ART_DEF_BUILDING_CONFUCIAN_CATHEDRAL</Type>
<LSystem>LSYSTEM_2x3</LSystem>
<bAnimated>0</bAnimated>
<fScale>1.8</fScale>
<fInterfaceScale>0.6</fInterfaceScale>
And here are the cathedrals layed over in nif scope...
![]()
So you see, the Art defines entries match. The buildings models match well enought... So why does the Asen Cathedral look wrong in the game ?
I am not challenging your assesment here, really - you have a lot of experience working on city sets - just try to figure out a way to work for myself.