Keeping wasted output (corruption) down.

Alexander99

Chieftain
Joined
Mar 22, 2003
Messages
4
I'm a new player and one of the main limiting factors when building my cities seems to be corruption. I know that how far away your cities are from your capital and the number of cities you control are factors that influence the amount of corruption (wasted output) that can exist.

As a result, it seems wise to place your capital city in a central area of a relatively large piece of land and just create your expansion cities around it so that no city is too far away from your capital. But what if you start the game and your initial settler is near the coast? Should I waste time moving the settler inland so that I can have room to build cities around my capital or is there another way around the corruption problem? The problem has gotten bad enough to the point where I'm trying to build courthouses but my production is at zero since all of it is being "embezzled" from the corruption. In a sense, I'm in a catch 22 because I need production to solve corruption but the corruption is keeping me from having any production. Any ideas on how to minimize corruption?
 
There's a couple of things you can do.

* If your first city ends up on the outskirts of your civilization, then you can move the capital by building the palace in a more centrally located city.

* Police stations will also reduce corruption.

* If you have the gold, you can rush buy courthouses and police stations (but not the palace).

* The Forbidden Palace small wonder reduces corruption not only in the city its built but also in surrounding cities.

* Lastly, you can do things in the editor (but some people think that's cheating).
 
Don't forget the fastest easiest way: wltkd. You need
  1. pop 6
  2. no unhappy citizens
  3. no food shortage
    [/list=1] and you will enter wltkd which has the same effect as a courthouse. Grow remote cities as fast as possible, i.e. no mines, just irrigation. Hurry granary helps a lot in food rich places. Maybe you have to build/hurry temple first to grow city radius to include floodplains, fish, whale, game.
    Once you have reached pop 6 open the city display and create specialsts and/or entertainers, until nobody is unhappy and then max shields while still producing 12 food.
 
Do a palace jump. Read the strategy articles forum for details on how it works (Dave McW's article). Set up a city in the middle of the continent for your new palace (if you started on the coast, or a peninsula). Or if you can get a leader, rush the forbidden palace in the middle of that continent, then later on in the game, you can rush the palace somewhere else. Of course, terrain plays a part in where you want your palace. Sometimes the middle of the continent doesn't have very desirable terrain.

Get into republic/monarchy ASAP. Preferably Republic if you are peaceful and have a few luxuries.
 
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