rockingroger, your upgrade thing for the city guard has been a dorn in my eyes ever since!

please post it as bug report so i wont forget edit those python routines..
anyway..about most of the bug reports...we will fix them before the end of the week, promise! at least most and major
my main concern is the merc now..it's unbalanced, that#s the most complaint, what you guys don't know, is that im not busy on the balancing right now, although i know how to do it, but yesterday i was busy cleaning the house and fixing things and backupping my new DVD's from the X-Files

today, and probably tomorrow too, i'll be checking on the Multiplayer issue, the mod is not MP compatible, and i give it a 99,99% that's the MErc causing this, i found some awesome dangerous coding the TheLopez merc mod causing OOS...so, i'll try to fix it to make it MP compatible first, then I'll do the merc tweaking....if I'll be unsuccesfull in that, we might release 2 versions of the mod..1including a merc(tweaked, so no more 20techs in advance units pop up) and a MP compatible version with the merc...although im pretty sure I#ll manage to get it MP compatible..i got some help from a specialist

with a nice debugging tool he programmed for me.
so, this is what we plan:
Kel will fix most of the xml issues(i hope)
I'll fix the python issues that come up
and I'll check on the MP compatibilty...
that's the plan for this week.
I hope we can release a patch for friday.
the movies are already fixed(this time also the originals)

now they all work.
im just not releasing a patch about this since it would cause savegames to become unoperable..so play your savegames till the end!

and give us more feedback about problems in later era's
I thank you all for your your continued support for this mod, your comments are helping us alot, actually the most, since we ourself wouldn't find more then 10% of the errors you guys are reporting
