- All Mun-based anomalies have been visited!
- I went back to the "weird holes" one, and there was indeed something else there. I landed a lot closer than last time (getting better at that), and drove my rover around until I finally found it. Man.. some of these things aren't easy to locate and/or see from a distance! The munarcs can be spotted from 100km orbit. Some of the other stuff? You have to get real close before you can even see any of it. I wish you could transfer the mapsat's data onto your map, that would make things a lot easier.
- My spinning problems
were caused by the gigantor solar panels moving around trying to point themselves at the sun. Once I took them off my spinning issues completely went away. That's annoying, because I like those solar panels! For now I'm sticking to the "sticker" ones, even though that means my ships won't look as cool.
- My mechjeb still doesn't know how to get into orbit. I have no idea what happened to it, but at 10,000km it just starts going in the wrong direction. No big deal, getting into orbit is pretty easy (now), it's just.. strange.
- Has anyone had issues with not being able to use space to advance to the next stage? (decouple, turn on engines, etc.), as well as randomly not being able to use action group keys, or even U to turn on/off lights, G for gear, etc.? This happened to me on my last mission and I had to manually right-click everything to decouple, turn on engines 1 by 1, etc. I had juice so that wasn't the issue. The problem seemed to fix itself once, when I EVA'd and then re-entered my main pod, but the next time it happened that didn't work anymore.
- I also ran into a weird issue where nothing worked anymore, not even right-clicking on things, after a rather strange Mun encounter on my way home from the Mun. When I looked at my map my ship wasn't even on the orbit/trajectory/blue thing, it was a bit away from it, travelling in its own happy little trajectory. I reloaded, and time after time, ran into the issue, right after the unwanted Mun encounter. Bug? I had full juice so it must be. I was able to get around the problem by entering in a polar orbit around Kerbin instead and avoiding that Mun encounter on my way home. But that was annoying.. I cared because I had a lot of fuel left and wanted to land on Kerbin without chutes - which almost worked, even after I had to use up a bunch of fuel to get into that polar orbit.
The mapping of Minmus is next! I haven't been there in a while, and I'm a bit sick of the Mun now, so I'm looking forward to it. I am guessing that the Mun has the most anomalies, but I am not looking any of this up online to find out. Either way, Minmus shouldn't take as long as the Mun.. Then I can move onto Duna, which I'm looking forward to even more.. But Minmus is going to get explored first
cardgame said:
Oh I know the one. Yes, it's quite nice. Has been discussed before but briefly.
I got very excited when I was driving my rover towards it and finally saw enough of it and realized that it was neither a munarc or a monolith or any of the things I found earlier.
Thorgalaeg said:
I must go to Mum some day. It seems the most interesting place and i have overlooked it completely.
It's interesting enough, and one good thing about it is that it's so incredibly close and easy to get to. It makes for a good place to practice stuff on, like precision landings, or whatever. I started doing these "Let's map the Mun and check out its anomalies" missions because they each last 1-2 hours. It's far more manageable than the crazy 10 hour long missions to other planets I was doing before that.
I seem to have gotten a lot better at a couple aspects of the game after all this precision landing and finding the anomalies.. That, and it gave me more of a .. purpose in the game, in terms of objectives. Sandbox is fun, but I guess more specific goals can help you immerse yourself in the game a bit more - at least that's what I found.
i am using the orbital construction mod
How is that? Does it make it a lot easier to construct interplanetary ships? Do you resupply your orbital construction yard (or whatever they call it) with the exact parts you need, or how exactly does it work?