dacubz145
Deity
Settler Religions doesn't, I just checked it out, all you need to do is, in your custom event manager:
Code:import SettlerReligion sr = SettlerReligion.SettlerReligion()
Then, add the red lines to the correct places:
Code:def onUnitBuilt(self, argsList): self.parent.onUnitBuilt(self, argsList) [COLOR="red"]sr.onUnitBuilt(argsList)[/COLOR] def onUnitLost(self, argsList): self.parent.onUnitLost(self, argsList) [COLOR="red"]sr.onUnitLost(argsList)[/COLOR] def onCityBuilt(self, argsList): self.parent.onCityBuilt(self, argsList) [COLOR="Red"]sr.onCityBuilt(argsList)[/COLOR]
Edit, just warning you, this SHOULD work, but I've not tested it, whereas I have tested the Civ4lerts stuff, as I had some difficulty getting different modular python systems to work together![]()
yeah the settlers thing really threw me off, i tried for about 2 hours trying to get it to work, and theres actually 2 mod comps for it to and i couldnt get either to work
, nonetheless ill try both tonite and tell you how it goes, apreciate the help 
Edit: Sweet that was my 300th post, im a prince
were my crown?

im gonna put my python file from my mod up here, if you could help me that would be great
ive never ever dont python before and your a python master, so cut me a little slack. Not really wasting any1s time, if i never try ill never learn how to do python