ben-jammin
Emperor
- Joined
- Jan 12, 2011
- Messages
- 1,436
Why does Germany not start with a warrior but France does?
Civilizations that start with hunting get a scout instead of a warrior.
Why does Germany not start with a warrior but France does?
Yes they are ... that is why they are a good training ground to gather XP while Neal consolidates his empire before he breaks out to kill 'em allAlso I don't see why some people were worried about Japan. I thought they were mostly irrelevant on this map, most likely to just camp out on their island and hurl abuse at others.
But again, Neal is in a enviroment where everyone is Toku : no one talks to no one, no one OBs with no one, no one tech trades with no one ...
Maybe toku will appear less sucky in average in here 
The AI gets ten free hammers for a warrior on turn one so that it is impossible for humans to warrior rush germany as france. Its likely that France just got lucky with their starting warrior.The casualty was on turn 4. I think we can safely say that was a warrior rush, and poor Bismarck had only a scout to defend with.
The AI gets ten free hammers for a warrior on turn one so that it is impossible for humans to warrior rush germany as france. Its likely that France just got lucky with their starting warrior.
Ok, let me explainIIRC its bonus hammers don't scale with speed so are still 10 on marathon (which this game is I think) so even working a 3 hammer tile it would take 5 turns. Since thats not its usual start I'd guess it would take enough turns for France to take Germany out before 1st warrior,



No suggestions or anything, other than to say I'm really looking forward to this story, and also to seeing how the rest of the world turns out. Will Roosevelt still be caught with his pants down if he's already at war? Will Elizabeth use her relatively protected location to turn into a monster? Will Caesar seize the opportunity to go to war with his praetorians? How many wonders will Louis build for him?
I think Alex is my sleeper candidate for success on this map.
An always-peace game would be the way to reverse the trend there, and then North America is enough land for 2 AI civs to jointly top the leaderboard at first contact if they knuckle down to rexing instead of fighting.I meant to get a round up today, but some other things got in the way. Early next week, KotW fans! And as per a 4000 B.C. save, just load up the mod and run a "Custom Scenario" of Earth 18 Civs with the "Always War" option selected.
That's the modI linked to it in the first post.
I missed the 'load up the mod' part.Can't seem to get the MOD to work. I unzipped it, loaded the mod, but when I start the game it starts on the technology adviser screen, and when I play the AIs are only at war with me. Also, the mini-map doesn't show up and I can't look into my cities.