And are we going to chop stone-henge? I'll never do tha tin sp games, because I always skip mysticism. So don't know if it is possible without stone.
I think I'll skip going for any religions at the start because if we make the capital a gp city, and then we found a later religion it will go to one of our newer cities which can then become a Holy City. I'll research mining and bronze-working to get the whip gong asap and so we can chop asap. I'll do a warrior then worker.
Agreed on GP Farm. Chop early wonders and use all of those food bonuses to run specialists like mad.
So we're all for GP Farm then.
If you want me?
If not, I WANT IN!!
As Sealot was first to ask, I'll offer him the spot. omglazers, I can put you as an alternate and we'd love to have your advice whenever you feel like putting your foot in.
The religion would be a gamble, but trying to get fishing and THEN the religion is even MORE a gamble!
My wording was poor. I meant to go for the religion first and then fishing, but I think with the discussion that's happened I'll go for BW and then fishing and use Stonehenge for the culture. We'll aim for a later religion like Confucianism.
Move Ideas:
Move the settler 1 E and plant him right there. Currently, where you are, you're taking in a lot of coast which ruins it's potential to be a food producing city, and also you have one ocean tile which is totally useless for Saladin. Not only does he lack any real water-based synergy [Rangar, Johao, Oranje] but it's just a waste having to walk that worker around to the mine. Move him 1 E plant him and be happy.
That lake means easy irrigation for the plains around it, and you come as close as you can to the desert w/o having to touch it.
Exploration should definitely occur to the NW first and loop back around. The first city will probably be a food monster so exploring the desert for flood plains seems like a waste.
On Religion
Go for Monotheism if you want but as it is right now, with fishing being a priority, Hindu and Buddhism seem out of our reach.
[Hope I get in!]
Thanks for the advice, sorry you missed this one. We'll be happy to have your advice if you're lurking around.
Lurking
May be premature to decide on capital's specialisation until you've done at least some exploring.
Capitals are imo a special case because of bureaucracy boosting hammers and commerce.
That's the reason I originally was leaning towards Hybrid but I think the GP call will be fine. We can always move the capital if we find a city a bit more balanced.
I'll be playing tonight in about 4 hours or so I guess.
I'll play about 30 turns as this is epic and we'll go 15/20 turns a set after that. Stop at key decision points so the group can decide which way to go. I prefer that you stop and ask the group than play to an even number. If you're halfway through the set, you can pick it back up or if there's only a few turns left, hand it on.
Roster:
- Kikinit
- Robo Kai
- glenmetz
- pat4
- Xyqtt
- Sealot