IBT:
Zero
[124-1}
1530AD (11):
Deal with growth.
Give lux slider 10%, we can spare it.
Oiliphaunt Inlet, sell court and lib. We were at 10 beakers. I sell and make
scientist and now we are at 11 beakers. Note I am not saying the lib should not have been built.
It is hard to know about that as it was a break even deal and you could not have specialist, until you had rails up.
5/5 kills spear and gets leader (1-0).
Form 21st.
5/5 goes red before he can subdue a 1HP LB on a mountain (2-0).
4/5 kills LB (3-0).
11th kills 2 rifles running around by their capitol (5-0).
14th kills rifle in Cuzco losing 10 points (6-0).
18th kills rifle with 1 HP loss (7-0).
18th kills another (8-0).
10th kills one (9-0).
8th kills 2 rifles, non vets (10-0).
5th kills rifle, 6th was not at full strength (11-0).
9th was only 12, but kills rifle (12-0).
21st get last rifle (13-0). So 9 rifles.
7th get LB and razed the place for 28 gold (14-0).
It had Mausoleum and 5 slaves and a cannon.
Vet kills rifle (15-0).
5/5 kills one (16-0).
Found 2 towns to reach Ica easier.
17th kill knight and pike combo (18-0).
[142-1]
IBT:
Zip
1535AD (12):
Set research to zero, over run by 467 beakers anyway.
disband cannon to speed settler, we just have more than we can use.
Whoops mis-click transport to Blackleaf, not that is is needed right away.
Found 5 towns.
20th kills 2 rifles at Huamanga (2-0).
7th kills one (3-0).
Send 5 armies back to heal.
16th kills rifle and razed city for 36 gold (4-0).
Had Sistines, 2 cannons and 6 slaves.
5/5 and 4/5 kill knights (6-0).
[148-1]
IBT:
Gotta love the AI, they send out units that cannot reach target in one turn, while their cities are being attacked?
1540AD (13):
Two 4/5 and 2 5/5 make kills (4-0).
8th kills 2 rifles at Inca (6-0).
21st kills one and razed Inca for 46 gold (7-0).
Gets 5 slaves and 2 cannons.
Found town.
3 armies kill rifles and raze Vilcabamba (10-0).
Gets 46 gold and 5 slaves.
Found town.
Switch some builds to tank. Stop some other infantry builds. Sell factory at
Tassleburg, no need for it. We also got pollution showing up.
Hard to believe, but I found 6 towns still making settlers on the mainland, so
stopped them. I know we could use them, but why bother. The game is in an iron grip.
16th kills rifle at Corihua....(11-0).
20th kills one (12-0).
Disband 2 more canons.
Pull two stack off jungles work to clear pollution and to irrigated a few more
cities that no longer need shields.
17th kills knight (12-0).
11th kills rifle for 46 gold (13-0).
1 cannon and 5 slaves.
BTW Japan is OCC, it looks like on a 1 tile island.
10th kills 2 at Tiwanaku (15-0).
9th kills one and razes for 48 gold (16-0).
Gets the usual 1 cannon and 5 slaves.
Vet kills 1HP rifle on mountain (17-0).
Put up 4 or 5 more towns all settlers used. We are at 63%.
17th kills pike (18-0).
15th I take a chance and kill three rifles at Nasca and get 34 gold (21-0).
It had Magellan's and 2 slaves.
19th kills rifle at Chuito (22-0).
Vet kills LB (23-0).
Rush 10 or 11 settlers.
[171-1]
1545AD (14):
19th kills rifle (1-0).
11th kills last one and razed Chuito for 67 gold (2-0).
13th and 6th kill rifles at Andahuaylas (4-0).
9th and 20th kill rifles at Juli (6-0).
20th kills rifle (7-0).
9TH kills LB and razed Juli for 69 gold (9-0).
Nice of them to pay for the rushed settlers.
Gets 4 slaves.
Found town.
21st kills rifle at Andah for 73 gold (10-0).
Gets a cannon and 4 slaves.
Disband 4 cannons.
7th with 11HP to start kills 2 rifles at Sausa and razed it for 52 gold.
(12-0) 2 slaves.
10th kills 3 units and get a settler (15-0).
Found a few more towns.
I used several damaged armies to block the last two towns on the new land. I see borders at sea, so they have at least one island.
Found a few more towns and we have 66%.
Two 5/5 cavs kill Yank pikes (17-0).
Found another town.
4/5 kills knight (18-0).
First tank arrives on the new land.
[189-1]
Hit enter and the IBT will surely hit domination.