Never said it was.
My bad. I assumed you were trying to make good suggestions.
Never said it was.
My bad. I assumed you were trying to make good suggestions.
settlements get super city sized borders, if you use great bards in them they dominate huge amounts of land.
Please do the math befor flaming me..
Imo, Kurioates settlers should be made dirt cheap, but only be able to build settlements (the first city would be an exception, of course), which would need to build the city hub to become a real city.
Please follow the quote thread before having a spaz attack.
Also, look up the word sarcasm before hurling accusations of flaming around.
some of this discussion makes me think a nice addition to the expansive trait should be increased movement along roads within Kuriotate boarders (like the romans in either vanilla/warlords/RFC [cant remember]).
I can't help but mention that I really want those damn settlements to do something besides just push out borders.
[anything from being able to build a few basic buildings and have a smidge of economic potential to being able to build some basic units with a smidge of productive potential or even making caravan type deals that can become coin/beaker/hammers in one of the cities, anything]
like Expansive giving mobility to all settlers.
Glad to see you've got a sense of humor. You're still missing the point though...
speedy settlers would just be to make Expansive traited leaders able to expand faster, not particular to kurioates
Edit: also note, that one of the hippus leaders has expansive, so her settlers would be 4 movement heh