L. Vern
Warlord
Hello everyone,
ran some AI game automation on the last pre-integration patch - zero reproducible CTDs and remarkably well balanced, hope you find the stats interesting!
No 4UC this time, just base VP on 8 player Emperor Communitu games.
Authority victories are a fun thought experiment to see how well warmongers actually do - basically, if at any point during the game a civ controls at least 67% of plots and 67% of cities, it is retroactively assigned a victory. These charts explore what the distribution of wins looks like under authority victory rules as well as the the actual outcome of games that ended in an authority victory:
tiles and cities columns refer to average percentage ownership per game
edit: the forum seems to have lost the ability to render markdown tables correctly. I'll attach the table if/when I figure it out
Cities
Instant Yields
Handicap Yields
Misc.
ran some AI game automation on the last pre-integration patch - zero reproducible CTDs and remarkably well balanced, hope you find the stats interesting!
No 4UC this time, just base VP on 8 player Emperor Communitu games.
Spoiler Victory Types :
Spoiler Authority Victories :
Authority victories are a fun thought experiment to see how well warmongers actually do - basically, if at any point during the game a civ controls at least 67% of plots and 67% of cities, it is retroactively assigned a victory. These charts explore what the distribution of wins looks like under authority victory rules as well as the the actual outcome of games that ended in an authority victory:
Spoiler Civ Winrates :
tiles and cities columns refer to average percentage ownership per game
edit: the forum seems to have lost the ability to render markdown tables correctly. I'll attach the table if/when I figure it out
Spoiler Technology Research Times :
Spoiler Era Progression Times and Attainment :
Spoiler Policy Adoption and Winrates :
Spoiler Yield Sources by Era :
Cities
Instant Yields
Handicap Yields
Misc.
Last edited: