Rekk
Deity
- Joined
- Dec 9, 2017
- Messages
- 2,725
I voted yes, solely so that it can continue to be supported even after @pineappledan stops modding.
No, people who don't frequent the forums need to be given time to register their vote, even if the outcome is already decided.@Recursive how about closing the poll earlier, because of overwhelming majority votes Yes for the integration? It'd allow to take steps into integration earlier.
If they won't change the outcome (which is very unlikely that they will) then it doesn't matter at all.No, people who don't frequent the forums need to be given time to register their vote, even if the outcome is already decided.
Your ideological values have no place in this world. I shall soon destroy you. (WAR!)If they won't change the outcome (which is very unlikely that they will) then it doesn't matter at all.
You have defeated the innocent and the helpless. (ELIMINATED)Your ideological values have no place in this world. I shall soon destroy you. (WAR!)
No, but I won't be extending the vote, and I think I'll allow people to start making counterproposals. Give me a bit to figure out how this will work.@Recursive how about closing the poll earlier, because of overwhelming majority votes Yes for the integration? It'd allow to take steps into integration earlier.
Oi! It is ELIMINATED in ALL CAPS. I added it quite a while ago, so it is now VP lore. Get it right.You have defeated the innocent and the helpless. (Defeated)
Hmm, have you ever checked the stickied FAQ thread and the "any recommended mods" question in its OP? I know 4UC isn't there currently, I'm just curious if you could've discovered it that way, if it was.Second, I don't think most people who play VP even know what 3/4UC is. I was aware of the existence of modmods but I didn't have the time or interest to sift through them to find ones that are well thought out and interesting, and have the quality assurance that comes with VP. It's hard to know what people who aren't here would want, but I'm sure most of us mastered or got bored of base civ5 and were looking to add some replayability to the game.
Been a really long time but I don't think I ever read the FAQ. I see its a recommended mod right now and all it says is "Extra civ uniques". It could use more of a descriptor, I'd probably gloss over that if I read it the first timeHmm, have you ever checked the stickied FAQ thread and the "any recommended mods" question in its OP? I know 4UC isn't there currently, I'm just curious if you could've discovered it that way, if it was.
2. Modmods especially custom civs: not every custom civ has 4th UC support so it makes playing with or against these civs unbalanced because either you play with less uniques than other civs or you play against a handicapped civ.
tldr
Honesly the one biggest argument against it i heard some time ago was, that it will basically
double the amout of power spikes civilisations have, and that could be problematic even for "pro" playing on diety.
Why would that be a problem for the player specifically? He also would have double the amount of power spikes.Honesly the one biggest argument against it i heard some time ago was, that it will basically
double the amout of power spikes civilisations have, and that could be problematic even for "pro" playing on diety.
Let say you have 2-3 neighbours, you have your second power spike like in medieval era, so you basically rely on 1 power spike.Why would that be a problem for the player specifically? He also would have double the amount of power spikes.